100 Among Us Pranks - Summary

Summary

The content is a commentary of a player playing the game "Among Us" with a mod called "Prank Wars." The goal is to prank all crew members, achieve a high grade, and eventually take over the school.

The player uses various pranks, each with a normal and kill variant, to increase their grade. They interact with other players, such as Gary and Biffle, and use pranks like wedgies, bucket drops, and Saran Wrap to prank them.

As the player progresses, they unlock new pranks and eventually achieve an A grade, unlocking their "final form." With this, they gain the ability to escape the school.

However, in the end, the player's pranking goes too far, and they are left with an unexpected outcome, leaving the player and the audience in surprise.

Facts

Here are the facts extracted from the text:

1. The goal is to prank all crew members and get the best grade.
2. The player's final form is unlocked when they get an A grade.
3. The player can take over the school if they prank everyone at least once and have an A grade.
4. There are various pranks that the player can use, including wedgies, dummys, bucket drops, and more.
5. Each prank has a requirement, such as a bucket and water for the bucket drop.
6. The player can earn grades for each prank, with A being the highest.
7. The player's overall grade is displayed on their report card.
8. The player can use kill variants of pranks to earn higher grades.
9. The player can booby-trap items, such as a garlic, to prank others.
10. The player needs to collect items, such as a shovel and water, to perform certain pranks.
11. The player can place pranks in strategic locations to maximize their effectiveness.
12. The player's final goal is to escape the school after unlocking their final form.
13. The player can interact with other characters, such as Gary and Biffle, to prank them or distract them.
14. The player's pranking abilities can be used to earn bounties and rewards.
15. The player's final form is a powerful prank that can be used to escape the school.