The narrator is playing the video game Morrowind and has reached the fourth part of their playthrough. They are trying to unite the houses and Ashlander tribes in order to become the Nerevarine, a prophesied hero. They visit various locations, including the cave of reincarnation, and interact with non-playable characters (NPCs) such as Azura, a Daedric princess, and Sul-Matuul, the head of the Urshilaku camp.
The narrator becomes the mentor of the Redoran and Telvanni houses by gathering support from their councilors. They also unite the Ashlander tribes by completing tasks for each of them, including clearing a temple of Daedra fanatics and finding a noble bride for one of the tribes' leaders.
The narrator then returns to Urshilak and is recognized as the Nerevarine. They meet with Vivec, one of the gods of the Tribunal, who gives them a super glove called the Phantom Guardian and explains how to defeat Dagoth-Ur, the main antagonist. Vivec's plan involves gathering two artifacts, the Separator and the Cutter, and using them to break Dagoth-Ur's connection to the Heart of Lorkhan.
The narrator concludes by explaining the lore behind the Heart of Lorkhan and its significance to the game's story. They also tease that the next part of their playthrough will be the final one and that they are excited to finish the game.
Here are the key facts extracted from the text:
1. The narrator is playing a computer game called Morrowind.
2. The narrator is on a mission to unite the Houses and Ashlander tribes in the game.
3. The narrator visits the cave of reincarnation, where they meet Azura, a Daedra who considers the Dunmer to be her people.
4. Azura tells the narrator that they have completed their first three tests and now have two new ones to complete.
5. The narrator is tasked with uniting the Houses of Redoran, Telvanni, and Hlaalu.
6. The narrator visits the city of Balmora, the capital of the Hlaalu, and convinces the councilors to vote for them.
7. The narrator then visits the Ashlander tribes, including the Ahemmuza, Zainab, and Erabenimsuns.
8. The narrator is tasked with killing a vampire who has taken over an ancestral tomb.
9. The narrator then returns to Urshilak and is recognized as the Nerevarine.
10. The narrator meets with Vivec, the high priest of the Tribunal, who gives them a plan to defeat Dagoth-Ur.
11. Vivec tells the narrator that they need to break Dagoth-Ur's connection to the Heart of Lorkhan in order to defeat him.
12. The narrator is tasked with finding the Separator and Cutter, two artifacts needed to defeat Dagoth-Ur.
13. Lorkhan was an Aedra who was punished for his role in creating the mortal world.
14. Lorkhan's heart was torn out and thrown into Nirn, creating the volcano Red Mountain.
15. Vivec became a god by stealing the power and heart of Lorkhan.