Horizon Forbidden West vs Horizon Zero Dawn | Direct Comparison - Summary

Summary

In this video, the narrator discusses a visual comparison between the video games "Horizon Zero Dawn" and its sequel, "Horizon Forbidden West." They focus on various aspects such as character models, environments, lighting, effects, and more. The narrator highlights significant improvements in character models, environmental diversity, lighting, and effects in "Horizon Forbidden West." They also mention some issues like texture pop-in and note that both games were played on the PlayStation 5.

Facts

Sure, here are the key facts extracted from the text:

1. The comparison is between the newly released "Horizon Forbidden West" and its predecessor "Horizon Zero Dawn."

2. "Horizon Zero Dawn" is a third-person open-world action-adventure game set in a post-apocalyptic landscape with tribes and machines.

3. "Horizon Zero Dawn" was successful on the PlayStation 4.

4. "Horizon Forbidden West" aims to improve narrative, gameplay mechanics, and introduces new robot creatures.

5. Both games were captured on the PlayStation 5, with different performance options.

6. The reviewer will focus on comparing visuals, leaving "Forbidden West" in its 30fps fidelity mode.

7. Some texture loading issues and object model pop-in were reported in "Forbidden West."

8. Character models in "Forbidden West" show significant improvements in detail and realism compared to the 2017 predecessor.

9. Subsurface scattering is implemented for realistic skin lighting in "Forbidden West."

10. Eye details, hair, eyelashes, and eyebrows are enhanced in "Forbidden West."

11. Other characters in the game also show improvements in visual fidelity.

12. The new robots in "Forbidden West" are intricate and detailed.

13. The game world in "Forbidden West" offers more variety in environments, including canyons, forests, deserts, and jungles.

14. The game world in "Forbidden West" features improved environmental details and draw distance compared to "Horizon Zero Dawn."

15. Some pop-in issues with larger structures were reported in "Forbidden West."

16. Texture quality, tessellation, and lighting are improved in "Forbidden West."

17. "Forbidden West" includes underwater locations not present in "Horizon Zero Dawn."

18. The lighting design in "Forbidden West" offers advanced volumetric lighting and improved color grading.

19. "Forbidden West" lacks ray tracing for global illumination, shadowing, and reflections.

20. Environmental lighting presets are doubled in "Forbidden West," and volumetric lighting is more advanced.

21. Effects in "Forbidden West," such as elemental attacks and ground deformation, have been enhanced.

22. Environmental effects, like campfire flames, are improved and visible from a greater distance.

23. Ground deformation and footprints in snow are present in "Forbidden West" and enhance realism.

Please note that these facts were extracted from a longer text, and some context may be missing.