The narrator starts his first day at a new job, not knowing what the company does, and is tasked with organizing documents in the archives. As he explores the area, he discovers a strange room with a table, chair, and radio, and finds a note that says "help, I'm lost." The narrator then hears voices and footsteps, becoming increasingly scared and paranoid. He discovers a code, "table 9, drawer 4, chair 7, shelf 5," which he believes will unlock an exit. After navigating the room and avoiding an unknown entity, the narrator successfully enters the code and escapes within 11 minutes and 54 seconds. He reflects on the experience, finding it both terrifying and exhilarating, and encourages viewers to subscribe to his channel for more gameplay videos.
Here are the key facts from the text:
1. The narrator is starting a new job and is supposed to organize documents in the archives.
2. The narrator is nervous about their first day on the job.
3. There are many lockers in the archives.
4. The narrator finds a radio, computer, and files in the archives.
5. The narrator discovers a key and a shadowy figure.
6. The narrator's phone rings with the ringtone "Baby Shark".
7. The narrator is exploring a mysterious place with many corridors and dead ends.
8. The narrator finds a code that says "follow the voices".
9. The narrator is trying to escape the place and finds a table with a number 9 on it.
10. The narrator discovers a password: "table 9, drawer 4, chairs 7, shelf 5".
11. The narrator hears footsteps and voices coming from somewhere.
12. The narrator is trying to escape within a certain time limit (11 minutes and 54 seconds).
13. The narrator successfully escapes the place.
14. The narrator is impressed with the game they are playing and finds it scary.
15. The narrator has a good memory and was able to remember the password.
16. The narrator is excited about playing more games of this style.