Curious George 🐵 George Floods the Building 🐵 Kids Cartoon 🐵 Kids Movies 🐵 Videos for Kids - Summary

Summary

The story begins with George wanting new bathtub toys, but he ends up using his imagination instead. George's adventures take him on a journey to find a possum's home, where he meets various nocturnal creatures along the way. He also helps build a bridge for some chicks to cross and figures out how to make it safer.

George then attends a party, where he helps with the preparations. After the party, he tries to open a bookcase using leverage but is unsuccessful. He then decides to play golf and meets a dragon who is looking for a castle. George helps the dragon and, in the process, gets his first hole-in-one.

George also tries to make a giant spider web but is not successful. However, he uses extra-strong tape to help cover a statue and, in doing so, learns how to make a better web. The web ends up catching some antique postcards that were blown away by the wind, saving them from being lost.

The story concludes with George saving the day and impressing his friends with his problem-solving skills and creativity.

Facts

Here are the key facts extracted from the text:

1. George was tired of his old bathtub toys and wanted new ones.
2. George's mother told him to get back in the tub because he was making a puddle.
3. George found a box of stray stuff that he had never played with before.
4. Some of the items in the box were moving on their own.
5. George thought these items would make great tub toys.
6. George tried to get the toys out of the drain by adding more water.
7. The water backed up into the sink, and George's mother called the plumber.
8. Mr. Auger, the plumber, came to fix the problem.
9. George liked Mr. Auger's toolbox.
10. Mr. Auger had to shut off the water main to fix the problem.
11. The water main was located downstairs.
12. Mr. Auger used a plunger to try and fix the clog.
13. George helped Mr. Auger look for the clog.
14. The clog was located in a pipe.
15. Mr. Auger fixed the clog and turned the water back on.
16. George learned about nocturnal creatures and how they sleep during the day.
17. George built a bridge to help some chicks cross a gap.
18. The bridge was not safe for the chicks to cross at first.
19. George added sides to the bridge to make it safer.
20. George suggested that the chicks cross the bridge one at a time.
21. The bridge was strong enough to hold all the chicks.
22. George played a game of golf and hit a ball into a moat.
23. George found a bridge to cross the moat, but it was raised.
24. George used a wheel to lower the bridge.
25. George played a game of "goldfish" with some friends.
26. George built a web to catch some food.
27. The web was not strong enough to hold the food.
28. George used some extra-strong tape to make the web stronger.
29. George helped some people cover a statue with a tarp.
30. George used his web to catch some antique postcards that were being blown away.
31. George helped some people recover a statue and take it to a museum.
32. George learned about spiders and their webs.