The Angry Video Game Nerd reviews the classic NES game "Paperboy". The Nerd mocks the game's simplicity, poor controls, and frustrating gameplay. He criticizes the game's isometric angle, which makes it difficult to aim and throw newspapers into mailboxes. The Nerd also pokes fun at the game's weird and unexplained obstacles, such as a tornado, a breakdancer, and a Grim Reaper. He notes that the game's manual provides little to no backstory or character information, making the game's bizarre elements even more confusing. The Nerd concludes that despite the game's nostalgic value, it is still a poorly designed and frustrating experience.
Here are the key facts extracted from the text:
1. The Angry Video Game Nerd reviews the game Paperboy.
2. Paperboy was one of the first NES games to come from an American company, Atari.
3. Paperboy was first introduced as an arcade game in 1985.
4. The game was later ported to various consoles and home computers, including the Commodore 64, Apple II, Amiga, Sega Master System, Game Boy, Game Gear, and Genesis.
5. There is also a Tiger Handheld version of the game.
6. A sequel and an N64 version of the game were released in 3D style.
7. The game is about delivering newspapers as a paperboy riding a bike.
8. The goal is to deliver newspapers to subscribers while avoiding obstacles and hazards.
9. The game has seven stages, or "days," each with a different layout.
10. The player must navigate through a suburban neighborhood and deliver papers to subscribers' homes.
11. The game has a unique isometric angle, which can make it difficult to aim and throw papers.
12. The player can lose subscribers by missing their houses or breaking their windows.
13. The game has various obstacles, including dogs, tires, and breakdancers.
14. The game's pause function can be finicky and may not stay paused if the Start button is pressed too quickly.
15. The game's manual is minimal and does not provide much background information on the game's characters or story.
16. The game has a peaceful and mellow soundtrack, which contrasts with the game's challenging gameplay.
17. The game has only three lives, making it difficult to progress.
18. The game's final obstacle course is an unwelcome surprise after completing the paper delivery route.
19. The obstacle course has no rhyme or reason to its design, with cones, hoops, and ramps scattered randomly.
20. The game's isometric angle can make it difficult to navigate the obstacle course.
21. The game was released for various platforms, including the NES, and has become a nostalgic classic for some players.