A Rocket League player created a custom car called the "Penetrator" with the goal of making an overpowered vehicle to dominate in the game. However, despite its size and boost capabilities, the car performed poorly due to its wonky hitbox. The player discovered that the car's hitbox didn't line up with its visual model, making it difficult to control and predict its behavior. After adjusting the car's hitbox, the player was able to use it more effectively and even took on three Diamond-level players in a match, learning more about the importance of hitbox visualization in Rocket League.
Here are the key facts extracted from the text:
1. The author created a custom Rocket League car called the "Penetrator" with unique features.
2. The Penetrator has a larger size and two boost tanks, but its performance was not as expected.
3. Rocket League used to have varied maps, but they were standardized to a flat rectangular field.
4. Cars in Rocket League used to have unique hitboxes, but they were standardized to six hitbox presets in patch 1.35 on July 5th, 2017.
5. The author commissioned a modder, Simple Shark, to create the Penetrator car.
6. The Penetrator was initially difficult to play with due to its large size and wonky hitbox.
7. The author's friends struggled to play with the Penetrator, which validated the author's experience.
8. The author discovered that the hitbox visualization is crucial for Rocket League performance.
9. The author adjusted the Penetrator's hitbox using a plug-in, which improved its performance.
10. The author played a 1v3 match against three Diamond players using the adjusted Penetrator car.
11. The author's game crashed during a test game, but they continued playing and did a best-of-three series.
12. The author felt more warmed up and confident playing the Penetrator as the series progressed.