i can't stop using crafters - Summary

Summary

The content creator experiments with various redstone contraptions in Minecraft, focusing on crafting and auto-crafting systems. They start by testing a signal strength-based crafting system, which they use to create an auto-crafter. They then move on to crafting chests, creating a system that can produce one chest per hopper push. They also experiment with using chest boats to speed up the crafting process.

The creator then shifts their focus to a sawmill, attempting to quadruple the speed of their auto-crafting system by converting logs to planks at the point of crafting. However, they encounter issues with the system's speed and the crafter's behavior when it's full.

The creator discusses the balance between complexity and functionality in their contraptions, acknowledging that Mojang has done a good job of balancing auto-crafting in the game. They conclude that building auto-crafting systems can be challenging but enjoyable, and they look forward to continuing to experiment with crafters in future videos.

Facts

Here are the key facts extracted from the text:

1. The author is experimenting with crafting contraptions in Minecraft.
2. The author is using a system called "strength-based crafting" to craft items.
3. The system uses a signal strength of 9 coming out of a Crafter.
4. The author is testing a suggestion from a commenter to use a signal strength of 8 to power a piece of redstone dust.
5. The author is using a four-tick repeater to convert two pulses into one pulse.
6. The author is creating an auto-crafter using a combination of Crafters, hoppers, and redstone.
7. The author is testing the auto-crafter with different crafting recipes.
8. The author is trying to optimize the speed of the auto-crafter.
9. The author is using a chest boat to span over multiple hoppers and increase the speed of the auto-crafter.
10. The author is experimenting with different redstone clocks to control the speed of the auto-crafter.
11. The author is encountering issues with the crafter trying to output to a filled container.
12. The author is discussing the balance of autocrafting in Minecraft and how it affects the game.
13. The author is considering the possibility of Mojang changing the way the crafter interacts with containers.

Note: I excluded opinions and focused on extracting factual information from the text.