The author discusses why Minecraft has become boring despite the addition of many new features. They argue that the game's progression system is too simple and hasn't changed significantly since 2011. The author also notes that the game has become easier over time, with updates making it more accessible but less challenging.
The author suggests that Minecraft could learn from other games, such as Terraria, which has a more dynamic progression system that gets harder as the player gets stronger. They propose several changes to Minecraft, including:
* Adding stronger enemies that spawn after defeating the Ender Dragon
* Making netherrite only generate after defeating the Ender Dragon
* Introducing split progression, where players can choose different paths based on their play style
* Adding new armor sets and enchantments that offer trade-offs between defense and speed
The author acknowledges that these changes would be significant and might not be welcomed by all players. However, they argue that Minecraft's community is what makes the game special, and that it's up to players to make the game fun and engaging.
Here are the key facts extracted from the text:
1. Minecraft has added many features since its release.
2. The game's main progression system consists of upgrading armor sets, killing the Ender Dragon, and obtaining an elytra.
3. The last major change to Minecraft's progression system was the addition of the Ender Dragon in 2011.
4. In 2016, the 1.9 combat update added the elytra, which allowed players to fly in survival mode.
5. The 2019 update changed villager behavior, making it possible for players to buy diamonds from them.
6. The Nether Update in 2020 added netherrite, a new material that can be used to upgrade diamond armor.
7. The Nether Update also made fortresses harder to find, requiring players to traverse through more biomes.
8. The 1.18 update made caves larger, exposing more diamonds and making them less rare.
9. Terraria uses a level-scale difficulty system, where the game gets harder as the player gets stronger.
10. Minecraft does not have a similar system, with enemies in the Overworld remaining the same difficulty throughout the game.
11. Terraria employs split progression, where players can choose different paths depending on their play style.
12. Minecraft could implement a similar system, allowing players to choose between different armor sets or enchantments based on their play style.