The text is a transcript of a YouTube video by Jacksepticeye, a popular gaming YouTuber, playing the game "Totally Accurate Battle Simulator" (or TABS). In the video, Jacksepticeye is playing through various levels, trying to win battles by strategically placing and managing his troops.
He frequently comments on his mistakes, the game's mechanics, and the humorous moments that arise from the game's physics engine and AI. Jacksepticeye also experiments with different troop combinations and strategies, often with chaotic and entertaining results.
At one point, he switches to the game's sandbox mode, where he can create his own custom battles. He sets up various scenarios, including an "all cannons" battle and a "peasants vs. cannons" battle, which result in humorous and destructive outcomes.
Throughout the video, Jacksepticeye provides his signature commentary, which is full of jokes, sarcasm, and enthusiasm for the game. He concludes the video by expressing his excitement for the game's potential and encouraging his viewers to try it out.
Here are the facts extracted from the text:
1. The game being played is a battle simulator.
2. The game has different units such as boxers, footmen, archers, peasants, and chariots.
3. The game has a sandbox mode where players can choose the units and settings for a battle.
4. The game is still in alpha and has some performance issues.
5. The game has a feature where players can see the direction of their units using an arrow.
6. The game has different types of cannons, including ballistas and catapults.
7. The game has a unit called "poachers" which are short bowmen.
8. The game has a unit called "spearmen" which are effective against units with shields.
9. The game has a limit on the number of units that can be placed on the battlefield at the same time.
10. The game's performance can be improved by reducing the graphics settings.
11. The game has a feature where players can see the enemy's units and settings before a battle in sandbox mode.
12. The game's developer is also responsible for developing other games, including "Custer" and "Truck Landfall Games".
13. The game's physics engine can cause units to behave erratically, especially when there are many units on the battlefield at the same time.