A gamer plays Five Nights at Freddy's 3, expressing frustration and fear throughout the gameplay. The game takes place in a horror-themed attraction called Fazbear's Fright, where the player must monitor security cameras and prevent animatronic characters from entering their office. The gamer is initially confused about the gameplay but becomes increasingly terrified as they progress through the game, experiencing jump scares and creepy sounds. They eventually reach the third night but struggle to survive due to the animatronics' increased aggression. Despite their frustration, the gamer acknowledges that the game has strategy and is similar to the previous two installments. They conclude by expressing their hatred for the game and its ability to evoke fear, but also admit that it's a good game in its own right.
1. The narrator has never played Five Nights at Freddy's 1 or 2.
2. The narrator played Five Nights at Freddy's 2 when it came out, but could not get past night three without getting too scared.
3. The narrator had to deal with a ventilation error in the game.
4. The narrator's goal was to survive until 6 AM in the game.
5. The narrator had to check the security cameras and toggle between different cameras.
6. The narrator had to seal the vents to prevent the animatronics from entering.
7. The narrator had to reboot the systems if they went offline.
8. The narrator received phone calls from Phone Guy, who provided instructions and information about the game.
9. The narrator had to play audio to keep the animatronics away.
10. The narrator encountered a character named Springtrap, who was a spring-lock animatronic.
11. The narrator experienced a video error and a ventilation error in the game.
12. The narrator died in the game multiple times.
13. The narrator made it to the second night in the game.
14. The narrator received a message from Phone Guy saying that they had found a real audio training cassette.
15. The narrator had to follow a purple figure in the game.
16. The narrator encountered a character named Fazbear, who was a animatronic bear.
17. The narrator saw a message that said "Wah-zed?".
18. The narrator experienced a system error and had to restart the game.
19. The narrator made it to the third night in the game.
20. The narrator received a message from Phone Guy saying that they had to exit the game.