A group receives a mysterious package leading them to discover an old VHS tape about a doll named Poppy and an invitation to visit a toy factory. Inside the factory, they find clues hinting at the presence of others and encounter various puzzles involving color codes and handprints. They navigate through security barriers, activate machinery, and ultimately face a living toy named Huggy. The adventure intensifies as they search for a flower, create a toy on a conveyor belt, and try to escape Huggy's pursuit, leading them to a room resembling a grandmother's house with old wallpaper and a doll from the VHS tape.
Here are the key facts extracted from the text:
1. A group of people, including Lana, Lexi, and others, are exploring an old building.
2. They find a VHS tape labeled "Vintage Poppy Commercial".
3. The tape shows a commercial for a doll named Poppy, who claims to be a real girl.
4. The group decides to explore the building further and find a way to play the tape.
5. They discover a room with a conveyor belt and a sign that says "Make a Friend".
6. They also find a fuse box and a red hand print that they need to use to unlock a door.
7. Lexi finds a pink VHS tape and they play it, which shows a woman named Stella talking about working at Playtime Co.
8. The group discovers that they need to find a red hand print to unlock a door and escape.
9. They find the red hand print and use it to unlock the door.
10. The group then discovers a room with a cannon and a sign that says "Do not enter".
11. They find a way to connect the cannon to a power source and turn it on.
12. The group then discovers a room with a conveyor belt and a sign that says "Make a Friend".
13. They use the conveyor belt to make a toy and find a pet.
14. The group then discovers a room with a door that leads to a new area.
15. They find a flower in the new area and discover that it is a clue to finding a way out.
16. The group then discovers a room with a TV and a VHS player.
17. They play a tape and find out that they need to find a way to capture Huggy, a character who is trying to stop them.
18. The group then discovers a room with a game and a sign that says "Press the button to play".
19. They press the button and find out that they need to find a way to escape the building.
20. The group then discovers a room with a door that leads to a new area.
21. They find a way to escape the building and make their way back to the entrance.
22. The group then discovers that Huggy is not a person, but a character who is trying to stop them.
23. The group then discovers that the building is actually a factory that makes toys.
24. They find a way to turn on the power and make the conveyor belt work.
25. The group then discovers that they can make toys using the conveyor belt.
26. They make a toy and find a pet.
27. The group then discovers a room with a sign that says "Nobody leaves without a toy".
28. They find a way to take a toy and escape the building.