How Undertale Was Made and Why its Success Scared The Creator - Summary

Summary

"Undertale," an indie RPG game created by Toby Fox, explores the consequences of violence in video games. Inspired by his early experiences with "Earthbound," Toby developed Undertale with a small team, focusing on unique gameplay mechanics and storytelling. The game allows players to interact with monsters in non-violent ways, challenging traditional RPG tropes. Undertale's success led to over a million sales and critical acclaim for its innovative approach and engaging narrative. Toby continues to develop games, with "Deltarune" being his latest project.

Facts

Here are the key facts from the text:

1. Toby Fox created the indie game Undertale, handling writing, programming, music, and some of the art.
2. The rest of the artwork was done by Temmie Chang and a few other artists credited on the Kickstarter campaign.
3. Toby Fox started playing Earthbound at the age of four, which had a lasting impression on him and influenced Undertale.
4. Toby Fox was inspired by the Earthbound series to create Undertale, but his game ended up becoming something very different.
5. Undertale was initially intended to be a small project, but it grew in scope during development.
6. The game's combat system was inspired by Shin Megami Tensei and bullet hell shooters like Touhou Project.
7. Toby Fox used GameMaker 8 to create a demo for Undertale and later used GameMaker Studio and GameMaker Studio 2 for the rest of the game's development.
8. The game's soundtrack was composed by Toby Fox and was made in FL Studio.
9. Toby Fox was inspired by the music from SNES role-playing games and the webcomic Homestuck when creating the soundtrack.
10. The game was released on September 15th, 2015, for Microsoft Windows and MacOS.
11. Undertale was later ported to PS4, PS Vita, and Nintendo Switch, with the console ports developed and published by 8-4.
12. The game received positive reviews and appeared on several end-of-year lists in 2015.
13. Undertale won several awards, including the Most Fulfilling Crowdfunded Game award.
14. Toby Fox released the first chapter of his next project, Deltarune, on October 31st, 2018, for Windows and MacOS.
15. Deltarune is not a direct sequel to Undertale and does not take place in the same world.
16. The first chapter of Deltarune is between 2 to 3 hours long and serves as a demo to gauge people's interest.
17. Toby Fox plans to release Deltarune as a fully complete game with all chapters bundled together.
18. Deltarune will only have one possible ending, unlike Undertale which has multiple endings.