In a chaotic Sims 4 gameplay, the player introduces a drug-fueled party scenario where Sims are forced to ingest various substances, leading to insanity and death. The player uses the "basemental drugs mod" to simulate addiction to every drug for each Sim in a house, creating a "drug buffet" area. The gameplay involves adding more Sims to the party, observing their behaviors and eventual demise due to overdose or exhaustion. The player also humorously integrates a sponsorship segment into the narrative. Ultimately, the experiment is a darkly comedic exploration of excess and its consequences within the game's mechanics.
Here are the key facts extracted from the text:
1. The game being played is The Sims 4.
2. The game is being modified with a mod called "Mental Drugs MUD" to include psychotropic drugs.
3. The player has created a "drug buffet" in the game.
4. The player has added 25 Sims to the game, all of whom are addicted to various substances.
5. The player has also added a dog named Turnip to the game.
6. Turnip has a condition called "exposed big brain syndrome" and is highly intelligent.
7. The player has created a "pool of death" in the game where Sims can die from various causes.
8. The player has added additional Sims to the game, some of whom have cancer and are chain smokers.
9. The player has also made some Sims alcoholics.
10. The game has become increasingly chaotic, with Sims dying from various causes.
11. The player has lost count of the number of Sims that have died.
12. The player has added a final 25 Sims to the game, all of whom are addicted to various substances and have cancer.
13. The game has ended with only two Sims remaining, one of whom has cancer.
14. The last remaining Sim with cancer is declared the winner.
15. The game has been sponsored by a company called Rake, which sells earbuds.
16. The player has received a 15% discount code for Rake earbuds.
17. The player has used the code to promote Rake earbuds during the game.