KarQ and Jayne, prominent figures in the Overwatch community, have collaborated on a video to share one obscure but useful tip for each hero in the game. They cover various techniques, including hitbox manipulation, animation cancels, and specific hero interactions. The tips aim to help players improve their gameplay and are presented with a disclaimer that they are not the most obscure but are still practical. The video also includes a reminder for viewers with a battle.net account to vote for their country's representatives for the Overwatch World Cup 2019.
Here are the key facts extracted from the text:
1. Captions were hand-typed by ZachStarAttack.
2. KarQ reminds viewers to vote for their country's 'Community Lead' and 'General Manager' for the Overwatch World Cup 2019.
3. Jayne, assistant coach for 'Dallas Fuel' and last year's 'Head Coach' for 'Team Canada', is featured in the video.
4. The video provides one obscure tip for each Overwatch hero that is still useful.
5. D.Va's technique involves a double melee during the booster animation.
6. Orisa can maintain momentum if 'Fortify' is activated during a 'Halt!' animation.
7. Reinhardt can free himself from a Zarya 'Graviton Surge' using 'Earthshatter' if elevated off the ground.
8. Roadhog's 'Whole Hog' pellets do not have falloff damage; less damage at a distance is due to spread.
9. Winston can sneak behind enemies by mitigating landing noise with jump and crouch.
10. Hammond's 'Blender' technique involves spinning in a circle while maintaining fireball form.
11. Zarya's rocket jumping is faster than walking and should be used after respawning.
12. Ashe can use walls to slide 'Bob' into position, and nudge him to adjust his location.
13. Bastion never actually has to reload if transformation is used effectively between firing modes.
14. Doomfist's 'Turn Punch' technique allows changing direction mid-punch by using camera angle and spacebar.
15. Genji can use 'Dash' by itself without secondary fire to deal more burst damage immediately.
16. Hanzo can use 'Lunge' to quickly retreat behind cover after shooting past a corner.
17. Junkrat's mine knocks enemies at a 45-degree angle away, not downwards.
18. Mccree's 'Deadeye' reloads ammo, allowing for a sequence of up to 18 straight shots.
19. Mei's 'Blizzard' is affected by line of sight except for Mei's wall, which does not block it.
20. Phara can cancel the firing animation of a rocket with 'Barrage', which also reloads her gun.
21. Reaper can reposition back to safety with 'Shadow Step' if booped off the map.
22. Soldier can gain extra jump distance using sprint momentum and camera flick technique.
23. Sombra's 'Translocator' acts as a cleanser, purging effects like Ana's antigrenade and Ashe's dynamite.
24. Symmetra's 'Turret Bombing' can be set up on walls or corners to catch opponents off guard.
25. Torbjorn can extend the uptime of his Molten Goop by launching some into the air before it hits the floor.
26. Tracer can manipulate her hitbox by pausing between left strafes and looking down when out of blinks.
27. Widowmaker can use her venom mine as cover in duels, granting her a free life if shot through it.
28. Ana's reload is slower at 0 ammo compared to having bullets left in the chamber.
29. Baptiste's right-click healing nade has the same arc as his 'Immortality Field'.
30. Brigette can trigger her 'Inspire' by damaging Hammond's mines but not other non-player entities like turrets or teleporters.
31. Lucio's wallride altitude change is affected by camera angle; looking vertically helps gain height faster on wallhops.
32. Mercy has an extremely difficult tech that allows her to 'Guardian Angel' backwards under specific conditions.
33. Moira can pre-heal allies with just a tap of her healing juice, granting them 65 hp over 4 seconds.
I hope this meets your requirements! If you need any more information or assistance, feel free to ask.