The BIGGEST game in Rocket League history - Summary

Summary

A record-breaking Rocket League match was organized featuring 25 players versus 25, with no gameplay changes except for the increased player count. The chaotic and unprecedented match was facilitated by the Community Workshop Games Discord server, with leaders Balance Waffle and Jeff Fox ensuring its success despite technical challenges. The match showcased intense competition, with players scrambling for boost and struggling to score amidst a crowded field. Ultimately, the orange team emerged victorious in this historic and unique gaming event.

Facts

Here are the key facts extracted from the text:

1. A 25 vs 25 player Rocket League match was created.
2. The match took place on a standard map with no modifications or gameplay changes.
3. The match was described as chaotic with 50 cars on the field.
4. Community Workshop Games Discord server helped make the event possible.
5. Technical difficulties occurred due to the unconventional player count.
6. The match was a best of three series.
7. Players struggled with team identification due to lack of name tags.
8. The match went into overtime with no goals scored during regular time.
9. Blue team won the second game, leading to a third game in the series.
10. The third game experienced server issues due to the high player count.

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