КАК Я УЗНАЛ О NINTENDO - Summary

Summary

The speaker recounts their personal history with Nintendo, starting from childhood experiences with a knock-off console and games, leading to a growing interest in gaming despite financial constraints. They detail their progression through various Nintendo systems, the impact of community events, and their eventual content creation related to Nintendo games. The narrative highlights a journey from a humble beginning to an established presence in the gaming community, with a focus on the joy of gaming and the significance of Nintendo in their life.

Facts

Here are the key facts from the text:

1. The speaker was given a Chinese dandy console at around four years old.
2. The console emitted a toxic plastic smell and had a faulty power cable.
3. An adapter was purchased due to the console's incompatible plug design.
4. The speaker experienced an electric shock from the adapter.
5. The console came with pirate cartridges and lacked a game that was supposed to be included.
6. The speaker did not become an immediate fan of Nintendo after playing on the dandy.
7. At seven years old, the speaker's parents bought a simple computer without internet access.
8. Games were exchanged with friends on disks.
9. The speaker played various games, including GTA Vice City, despite parental restrictions.
10. The speaker confused Minecraft with Warcraft and ended up spending a lot of time playing Minecraft.
11. A game about Mario led to the discovery of emulators and other Mario games.
12. Super Mario Bros 3 was enjoyed, leading to further exploration of Mario games.
13. The speaker's first phone was acquired at 18 years old.
14. A spare cord for gaming was secretly purchased and later confiscated by parents.
15. The Nintendo 3DS console was desired but unaffordable for a long time.
16. Animal Crossing and other games were played extensively on the 3DS.
17. Nintendo events were attended where food was provided, and friendships were formed.
18. The speaker became an admin of a Nintendo group on VKontakte (a Russian social media platform).
19. A review video of a poorly optimized game led to the creation of the speaker's YouTube channel focused on Nintendo content.
20. The Wii U console was sold to afford a Nintendo Switch, which had most Wii U games ported over.

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