Emily introduces her gameplay of "Five Nights at Freddy's 3," expressing excitement as the game was awaited for years. She navigates through the game's mechanics, such as camera systems and ventilation, while dealing with animatronics. The gameplay involves strategy and understanding of the game's layout to avoid being caught by animatronics. Emily encounters challenges and tries to decipher the game's rules and patterns to survive the nights. The video ends with an encouragement for viewers to subscribe and a teaser for future episodes.
Here are the key facts extracted from the provided text:
1. Emily introduced herself and mentioned the channel "kuplinov play."
2. "Five Nights at Freddy's 3" was released after a three-year wait.
3. The game involves cameras and power systems.
4. Players can reboot different systems like cameras and ventilation.
5. The game setting includes levels with cameras where animatronics can move.
6. There is a mention of a menu for system reboots.
7. Time progresses quickly in the game, with references to it being 2 AM and 3 AM.
8. The player discusses strategies for dealing with animatronics.
9. There is a reference to an old Freddy character being safe.
10. The player navigates through different camera views in the game.
11. There are mentions of errors, such as a ventilation error.
12. The player describes actions taken in response to game events, like rebooting systems.
13. The text includes reactions to the game's events, such as surprise or confusion.
Please note that this is a simplified list of facts based on the provided text, which appears to be a transcript from a gaming session or commentary. If you need more detailed information or have specific aspects you want me to focus on, let me know!