In a Minecraft experiment, an attempt is made to create a 'Blood Warden' by manipulating game elements in a deep dark biome with survival mode and no cheats. The experiment involves theories about drowning a Warden in blood, which doesn't exist in the game, and using version 1.4.2 due to its rumored 'blood rain' feature removed in later versions. Despite various attempts using cauldrons, textures, and commands, the Blood Warden remains elusive, leading to further investigation involving chickens, mob behavior, and game textures. The experiment concludes with mysterious events suggesting the presence of the Blood Warden but remains unconfirmed.
Here are the key facts extracted from the text:
1. A creature called the "blood Warden" is mentioned.
2. The blood Warden is found in an area known as the "deep dark."
3. The blood Warden is associated with blood and is not blind.
4. Reports claim the blood Warden has been found in regular worlds.
5. The game mode is set to survival with cheats turned off.
6. Blood rain exists in Minecraft but only in version 1.4.2, which was released on October 25th, 2012.
7. Version 1.4.2 is known as the Halloween update.
8. A Mojang developer reportedly added blood rain to version 1.4.2, but it was removed in future versions.
9. Disabling security settings on a computer is required to access blood rain.
10. There have been 366 Minecraft updates since version 1.4.2.
11. Loading a world from version 1.4.2 in a newer version breaks the code.
12. The textures for red rain are found in the assets of Minecraft's version 1.4.2.
13. Cauldrons have a 5% chance of filling with rainwater.
14. The footage of the experiment was corrupted and deleted everything overnight.
15. Blood water can be collected in cauldrons but does not exist naturally in Minecraft.
16. A bucket of blood appears as an item but disappears when placed.
17. The sound of a chicken dying was recorded, suggesting something killed it.
18. No mobs or animals are visible in the world, which is unusual for Minecraft.
19. A trap was set up to catch whatever was stealing blood water from cauldrons.
20. A theory suggests giving a poppy to a warden might turn it into a blood Warden.
21. Two wardens were observed fighting each other, which is abnormal behavior for the game.
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