Joseju - La práctica que mató a mis juegos favoritos - Summary

Summary

A possible concise summary is:

This is a video essay that criticizes the game Deathloop for being too influenced by focus group testing and losing the originality and creativity of the studio behind it, Arkane. The video compares Deathloop to other games made by Arkane, such as Prey, Dishonored and Arx Fatalis, and argues that they were more immersive, challenging and rewarding than Deathloop, which is designed to appeal to the average gamer. The video also discusses the role of focus group testing in the video game industry and how it can lead to bland and generic products. The video ends with some examples of other games that suffered from this problem and a recommendation for a better time loop game, Outer Wilds.

Facts

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1. The text is a transcript of a video about the game Deathloop and its design flaws.
2. The video criticizes Deathloop for being a game of time loops that does not use its mechanic well and does not reward the player's creativity or involvement.
3. The video compares Deathloop unfavorably to other games made by Arkane Studios, such as Arx Fatalis, Dishonored, Prey and Mooncrash, which are immersive sims that offer more interactivity, exploration and challenge.
4. The video suggests that Deathloop was influenced by focus group testing and market trends, which resulted in a game that tries to appeal to a broad audience but loses its identity and originality.
5. The video expresses concern that Arkane Studios may abandon the immersive sim genre and make more generic games in the future.