The text is a transcript of a video where the speaker and his friends play a game called nautical rando, which sends them to random locations based on their intentions. They encounter some strange and scary situations, such as a woman who claims to have been assaulted, a hotel that used to be a funeral home, and a man who gets into their car and acts weird. They decide to stop playing the game and warn the viewers about the risks of using such applications.
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1. The text is a transcript of a video where the speaker and their friends play a game called nautical rando, which sends them to random locations based on their intentions.
2. The speaker and their friends encounter several strange and scary situations, such as a woman who claims to have been assaulted, a man who gets into their car with a weapon, and an abandoned hotel that used to be a funeral home.
3. The speaker does not believe in the game at first, but becomes more convinced that it has some influence on their experiences.
4. The speaker warns the audience not to use the game and asks for suggestions for other horror-themed videos for October.