This is a summary of the text:
The text is a transcript of a person playing a game and talking to themselves or an audience. The person is very excited, confused, frustrated, and sometimes nonsensical. They comment on various aspects of the game, such as the characters, the moves, the score, the difficulty, and the strategy. They also make random references to other topics, such as food, music, travel, and cats. The text is full of errors, repetitions, slang, and exclamations. The person seems to be having fun but also struggling with the game.
Here are the key facts extracted from the text:
1. The speaker is trying to play a game, but is having trouble.
2. The speaker mentions a "studio example" and Arisaka.
3. The speaker has created an 11-way, 1-wind structure.
4. The speaker is trying to hit a target, but is having trouble.
5. The speaker mentions Karattsu, Japan, and Gokenzan.
6. The speaker has never been to a foreign country.
7. The speaker mentions a "Kofu exchange".
8. The speaker is trying to make a decision, but is unsure.
9. The speaker mentions a "cat" and a "girl".
10. The speaker is trying to divide something proportionally.
11. The speaker mentions a "tomb" and a "tower".
12. The speaker is trying to take pictures, but can't.
13. The speaker mentions a "grave" and a "woman".
14. The speaker is trying to decide what to do.
15. The speaker mentions a "road" and a "ward".
16. The speaker is trying to get to a destination.
17. The speaker mentions a "pedestal" and "Liza".
18. The speaker is trying to make a decision about a character.
19. The speaker mentions a "diet" and a "member".
20. The speaker is trying to handle a situation.
21. The speaker mentions a "coin" and a "king".
22. The speaker is trying to move something.
23. The speaker mentions a "brain" and a "switch".
24. The speaker is trying to make a decision about a character.
25. The speaker mentions a "fan shop" and a "pedestal".
26. The speaker is trying to decide what to do.
27. The speaker mentions a "grave" and a "woman".
28. The speaker is trying to take pictures, but can't.
29. The speaker mentions a "tower" and a "tomb".
30. The speaker is trying to decide what to do.
Note: These facts are not necessarily in chronological order, and some may be repetitive or unclear.