Spyro Had One of the Coolest Anti-Piracy Measures Ever | Tech Rules - Summary

Summary

Here is a possible summary:

The video is about the anti-piracy and crack protection methods used in Spyro: Year of the Dragon, a PlayStation game. The narrator explains how the game detects if a mod chip is installed in the console or if the game is cracked, and how it makes the gameplay frustrating and unplayable for pirates. The narrator also shares his experience of playing a cracked copy of the game and how it affected his progress and enjoyment. He praises the developers for their clever coding and considers it one of the greatest examples of effective anti-piracy ever. He also talks about some background information on PlayStation's region locking and mod chip demand, and gives some recommendations for other games with cool anti-piracy features. He ends the video by thanking his viewers and promoting his Patreon.

Facts

Here are the key facts extracted from the text:

1. The text is about anti-piracy methods in video games, especially Spyro Year of the Dragon.
2. Spyro Year of the Dragon had a crack protection that made the game unplayable if it detected a mod chip or a hacked version.
3. The crack protection was subtle and delayed, so that hackers would think they had bypassed it successfully.
4. The crack protection caused various glitches and annoyances in the game, such as disappearing eggs, random crashes, language changes, and save file deletion.
5. The crack protection was considered effective and challenging by the developers and the hackers.
6. The text also explains how PlayStation discs had a wobble data that indicated the region of the game and prevented copying or playing games from other regions.
7. The text is based on an article by Gavin Dodd, one of the developers of Spyro Year of the Dragon.
8. The text is part of a video by Tech Rules, a YouTube channel that covers topics related to technology and gaming.