The summary could be:
The speaker talks about how some games that are complex and challenging can help people cope with stress and uncertainty in life. They share their personal experience with games like Pathologic 2, Call of Duty Zombies, and Elden Ring, and how they increased their self-efficacy and confidence. They also explain the psychological and biological mechanisms behind this effect, and why it is not guaranteed or universal. They acknowledge that games are not a cure for mental problems, but they can have a positive impact. They end by thanking their supporters and making a joke about the new Batman movie.
Here are the key facts extracted from the text:
- The text is about how some hardcore video games can help people cope with stress and increase their self-efficacy.
- The author shares their personal experience of playing games like Pathologic 2, Call of Duty Zombies, and Elden Ring during difficult times in their life.
- The author explains that these games are challenging, honest, and focused on one main skill, which makes them more rewarding and satisfying than other games.
- The author also cites some examples of other games and people who have benefited from playing them, such as Celeste, Dark Souls, and Bloodborne.
- The author acknowledges that these games are not a cure for mental problems or a substitute for psychotherapy, but they can have a positive influence on one's mood and confidence.