How to Beat THE BACKROOMS (Level 0 to 2) - Summary

Summary

This is a summary of a video that guides the viewer on how to survive in the Backrooms, a mysterious and dangerous alternate reality that some people can accidentally enter by noclipping through the walls of the normal world. The video focuses on Level 2, a maze of maintenance tunnels filled with pipes, vents, and doors. The video warns the viewer about the various entities that inhabit this level, such as Crawlers, Smilers, Wretches, Skin-Stealers, and others. The video also mentions some human settlements and outposts that can offer help or trade to the wanderer. The video advises the viewer to find a way out of Level 2 as soon as possible, either by going back to Level 1 or moving forward to Level 3 or beyond. The video ends by teasing the next episode on Level 3 and directing the viewer to watch other related videos.

Facts

Here are some key facts extracted from the text:

1. The Backrooms are a conundrum wrapped in an enigma, an infinite bit of space time that's perhaps been knocked just slightly out of phase with the rest of reality.
2. The Backrooms have different levels, each with its own environment, dangers and entities.
3. Level 0 resembles the back rooms of a large retail outlet or empty office building, with sickening yellow walls, moist carpet and harsh fluorescent lighting.
4. Level 1 resembles a large warehouse, with random caches of supplies and almond water, which can help keep the wanderer sane and hydrated.
5. Level 2 resembles a maze of maintenance tunnels, with pipes and vents that pump unknown liquids and host dangerous entities such as Crawlers, Smilers, Wretches and Skin-Stealers.
6. The Backrooms have various human factions and settlements, such as the M.E.G., the B.N.T.G., Trader's Keep and Tom's Diner.
7. The Backrooms have various ways of exiting or entering different levels, such as noclipping, finding random doors or gates, or encountering rare anomalies.
8. The Backrooms are a hostile and unpredictable place, where survival and sanity are not guaranteed.