A possible concise summary is:
The user narrates their experience of playing a game called Door, where they have to solve riddles and puzzles to advance through a sequence of doors. The user encounters various challenges and uses different strategies to find the right door in each level. The user finally reaches the last door and receives a philosophical message about the value of mistakes and successes. The user is disappointed and angry with the message and destroys the game.
Here are the key facts extracted from the text:
- The text is a transcript of a video where the speaker plays a game called Door.
- The game involves solving riddles to advance through a sequence of doors.
- The speaker has to go through six different levels, each with a different theme and logic.
- The themes are: exclamation marks, numbers, sounds, lights, states, and philosophy.
- The speaker manages to complete all the levels and reach the end of the game.
- The speaker is frustrated by the final message of the game and destroys the door.