The Most Mechanical Farms in Minecraft - Summary

Summary

A possible concise summary is:

The video is about the narrator's experiments with the create mod in Minecraft, where he tries to make a satisfying mob farm using various contraptions such as windmills, fans, cogs, and carriages. He encounters many challenges and failures along the way, but also some surprising successes. He ends up with a mob farm that is powered by wind and pushes mobs off platforms into hoppers. He also mentions his audio problems with his recording software and his plans to return to regular redstone in the next video.

Facts

1. The speaker has been attempting to make regular Minecraft Redstone videos but often finds themselves playing around with the Create mod.
2. The speaker has experimented with the Create mod's flying machines and found that they have a deep understanding of game mechanics.
3. The speaker has discovered that Mine carts in the Create mod can be used to place and remove blocks, which is a common method for creating flying machines.
4. The speaker admits to having unconventional ideas in the world of Create, such as using windmills to power contraptions and radial chassis for mob farms.
5. The speaker has built a mob farm using radial chassis and linear chassis, which creates a sweeping platform for mobs to spawn.
6. The speaker has used a windmill bearing to power a rotational speed controller, which then connects to a gearbox and a sequenced gear shift.
7. The speaker has tried to create a large platform that moves mobs off of platforms using gantry carriages, sweepers, and a long gantry shaft.
8. The speaker has attempted to increase the size of the mob farm and run it manually due to the complexity of the setup.
9. The speaker has successfully created a functioning mob farm using fans, windmills, and a large number of cogs.
10. The speaker has discovered that the mob farm is creating too many mobs, including skeletons and zombies, which are falling into the water and not being killed.
11. The speaker has resolved the issue by switching to using hoppers instead of conveyor belts for mob disposal.
12. The speaker has successfully created a satisfying mob farm that is powered entirely by windmills and fans, and is filled with cogs.
13. The speaker expresses concern about getting too close to the mob farm due to its complexity and the number of moving parts.