The text is a transcript of a video game commentary by a Japanese YouTuber. The game is about finding and burning cursed dolls in a haunted house while avoiding being attacked by evil spirits. The commentator is playing with other online players and narrating his actions, thoughts and reactions. He also makes jokes, references and interacts with his audience. The text is full of slang, typos, onomatopoeia and emotive expressions. A possible concise summary is:
The YouTuber plays a horror game with other players and tries to find and burn cursed dolls while avoiding evil spirits. He talks about the game mechanics, his strategies, his emotions and his opinions. He also makes jokes, references and interacts with his audience. The text is informal and expressive.
Here are the key facts extracted from the text:
1. The speaker is playing a game and is currently on the 6th floor.
2. The speaker has a figure collection and is going to start with a person.
3. The speaker mentions a "Declaration car" and an "Ah I'll" which may be related to the game.
4. The speaker talks about a "Kyubi" being sealed in a small body.
5. The speaker mentions a "Koi Bouburn" which may be a character or item in the game.
6. The speaker is trying to find a key to unlock a door.
7. The speaker mentions a "scroll and matches" which may be items in the game.
8. The speaker is trying to burn a "cursed doll".
9. The speaker mentions a "Rubik's" puzzle.
10. The speaker is trying to find a "key to love" and "key to volumes".
11. The speaker mentions a "doll's place" which may be a location in the game.
12. The speaker is trying to find a "key to the room".
13. The speaker mentions a "bedroom" which may be a location in the game.
14. The speaker is trying to find a "key to the basement".
15. The speaker mentions a "boiler room" which may be a location in the game.
16. The speaker is trying to capture and carry two characters to the basement.
17. The speaker mentions a "map" which may be an item in the game.
18. The speaker is trying to find a "doll's face".
19. The speaker mentions a "golden fruit" which may be an item in the game.
20. The speaker is trying to find a "key to the hall".