The summary is:
The speaker talks about how platform games used to be popular and varied, but now they are seen as childish and outdated. He mentions some examples of platform games that had different themes, mechanics, and stories, such as Crash Bandicoot, Sly Cooper, Ratchet and Clank, and Jak and Daxter. He also criticizes Mario for being too repetitive and simple. He says that platform games died because people preferred more realistic and human games, and that only Nintendo and indie developers still make them. He asks the audience to give platform games a chance and appreciate their fun and comedy. He also promotes a mobile game that is sponsoring his channel.
1. The speaker expresses a sentiment that everything good in life eventually ends.
2. The speaker mentions a variety of things they discovered today, including a pizza worse than pineapple - ice cream pizza.
3. The speaker reflects on how they used to play games that had more variety and excitement than today's games.
4. The speaker discusses a platform genre that is dying, with the example of a game where a character throws lemons at animals.
5. The speaker mentions a game they never played, Crash Bandicoot, due to their prejudice when they were a kid.
6. The speaker talks about a new Super Mario game, praising it for its innovative mechanic of turning a Tyrannosaurus Rex into an animal.
7. The speaker criticizes the Mario series for being too simple, with no story, drama, or depth beyond saving the princess.
8. The speaker mentions a game they like, Slime Cooper, which is a stealth platform game with a good story and character development.
9. The speaker criticizes the story in Sly Cooper, saying it's not as good as the gameplay.
10. The speaker mentions a game where the player is a thief who can use various weapons and transform enemies into animals.
11. The speaker talks about a game where the player can go back in time, but time travel is considered the worst thing in games.
12. The speaker mentions a rebooted series of a game they used to love, but now it's more family-friendly and less exciting.
13. The speaker talks about a game where the protagonist becomes a superhero and can choose what they want to be.
14. The speaker notes that platform games are now more for fun and comedy, and they are more 2D than 3D.
15. The speaker concludes by encouraging viewers to give platform games a chance and not to judge them based on their cartoony characters.