The provided text appears to be a transcript of a video game theory analysis, specifically for the game "Bendy in the Ink Machine". The speaker discusses the game's narrative and symbolism, asserting that the events of the game are not literal but symbolic, representing Joey Drew's life and regrets.
The speaker explains that the game is a story theory, where everything is symbolic, like a dream. The game designers leave it open to interpretation, revealing an endgame letter that repairman Thomas Connor is upset that someone stole his invention, the ink machine. The speaker suggests that the entrance to Joy Drew Studios is attached to the kitchen and that there's a dramatic visual shift when we enter the real world, indicating that the studio isn't reality.
The speaker further explains that the game is Joey's version of the rise and fall of his studio. The small details in the story are inspired by things in the world around him. For instance, the little miracle safe stations throughout the game were inspired by a TV and radio repair company that we see a flyer for posted on his bulletin board.
The speaker also discusses the game's plot points, stating that they represent Joey's life. Joey created a studio with the help of Henri, who was the creator of Bendy. However, after Henri left to spend time with his wife, the studio eventually died due to changing entertainment trends and a series of bad business decisions by Joey.
The speaker concludes by discussing the game's ending, stating that Joey is trying to forgive himself and move on with his life. The speaker suggests that the cycle of reliving the past does not change it and that Joey is trapped in his own history. However, the speaker ends the video by encouraging viewers to join Honey, a free browser plugin that finds discount codes for online shopping.
1. The text discusses a game theory where all events in the game are symbolic and not literal.
2. The protagonist of the game, Joey Drew, is revealed to be the creator of Bendy, the monster in the game.
3. The game is set in a world where the studio and the real world are separate, with the studio being a symbol of Joey's failed business.
4. The characters in the game are inspired by real-world elements, such as a TV and radio repair company.
5. The game is a story of Joey Drew's rise and fall in the studio, with the plot points being based on his life.
6. The character Bendy is a symbol of Joey's regrets, and the game ends with Joey's attempt to atone for his past mistakes.
7. The game ends with Joey sending out letters to his former employees, indicating his desire to reconnect with them and ask for their forgiveness.
8. The final scene of the game shows Joey inviting Henry, his co-founder and best friend, to the studio one last time, suggesting a possible reconciliation.
9. The game concludes with a theory that Joey's life will change, as he is given the permission to forgive himself and move on.
10. The game is a story about getting stuck in regrets and the inability to change the past.
11. The game ends with a commercial for the browser plugin Honey, which finds discount codes for online shopping.