Joueur du Grenier - DAEMON SUMMONER - PS2 - Summary

Summary

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Facts

1. The text is a script of a video review, specifically a review of a game called "Daemon Summoner".
2. The game is developed by a team of developers known as the Dev Triplets.
3. The team leader is named David Goodenough.
4. The team's sound effects department is run by Jean-Michel Noises.
5. The marketing team member is named Carol.
6. Quality testing is done by Jean-Philippe HardFist.
7. The game's budget is initially mentioned as around 5000 euros, but Carol later reveals it to be more like 93,000 euros.
8. The game is set in a Canadian studio.
9. The game's scenario is expected to be completed by the next day, or else there will be no more tea-time snacks.
10. The game is described as "impeccable" with no fuck-ups.
11. The game's title is revealed to be "Perfect Idea".
12. The game's plot begins with the main character, James Farrington, learning that his son was murdered as an infant, his wife was raped and then turned into an evil vampire, and he is the husband hunting his wife.
13. The game begins with a lot of plot dumping, which includes James learning his name, his wife's fate, and his own intentions.
14. The game is a first-person shooter with a cute little knife and a Nerf(tm) as the main weapon.
15. The game turns out to be an open-world game, with the player following their wife in the streets of London.
16. The game includes a level in the sewers, where the player has to fight through ghouls.
17. The game includes limb damage, where shooting in the legs of enemies makes them fall, and shooting their heads makes them explode.
18. The game includes a level where the player has to follow their wife to the docks, and they encounter a new villain.
19. The game includes a level set in a factory, where the player has to infiltrate the factory to get to a boat.
20. The game includes a level set in a monastery, where the player has to fight a ridiculous big ol' clumsy demon.
21. The game includes a level set on a demon-summoning vampire island, where the player has to find a map that leads to the final boss.
22. The game ends with a book with some text, implying that the game is not finished.
23. The game is released on PlayStation 2 in 2006.
24. The game is reviewed by Jean-David Garnier (JDG), who makes fun of the developers throughout the review.
25. The game is criticized for its glitches, poor animation, inconsistent AI, lack of proper weapons, and lack of a proper ending.
26. The game is described as not finished, with a final boss that is just as pleasant as a full cavity search from a professional boxer.
27. The game is compared to a "black hole" and is said to "suck less ass than this game".
28. The review ends with the "Devs Makin' Cash" theme song playing.