JOGAMOS O TABULEIRO OUIJA NO ANTIGO QUARTO DO MEU AMIGO - Summary

Summary

The conversation revolves around a group of friends who are playing a board game in an abandoned room in a friend's house. The room was previously haunted, and the friends are skeptical about playing in it. They find a board game in the room, which was there for six months, and it was ready to play.

The friends are discussing the game and their experiences in the room. They mention that they have lived in the room for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a board game in it. They also mention that they found a drawer in the room that was locked, and they tried to open it but couldn't. They found a key to the drawer and opened it, revealing a board game.

The friends are discussing their experiences in the room, mentioning that they have lived there for a while and have found a

Facts

Here are the extracted key facts:

1. The speaker is playing a game in their friend's old room.
2. The room has been abandoned since the friend moved away.
3. The speaker found a board game in the room.
4. The speaker's friend claimed that the room is haunted.
5. The speaker and their friends are playing the game in the room.
6. They are using candles and following specific rules.
7. The speaker is recording the game and plans to share it on their channel.
8. The speaker's friend had not opened the drawer where the board game was found since he started sleeping in the room.
9. The speaker had called their friend to confirm that he had never opened the drawer.
10. The speaker and their friends are trying to communicate with a spirit in the room.
11. They are asking questions and waiting for responses.
12. The speaker is feeling scared and unsure about what is happening.
13. The game is being played in a sequence, with each player taking turns.
14. The speaker is trying to understand the rules of the game and how to play it.
15. The speaker's friend had given them permission to play the game in the room.
16. The speaker is trying to find out if there is a spirit in the room and if it is trying to communicate with them.
17. The speaker is considering going up to the roof to investigate further.
18. The speaker's friend had told them that there is a secret door in the house that they had never explored.
19. The speaker is planning to go up to the roof to see if they can find any evidence of paranormal activity.
20. The speaker is recording their experience and plans to share it with their audience.