The video is a humorous critique of the video game "Fantasia" for the Mega Drive (Sega Genesis), developed by Infogrames. The narrator, Fred, provides a detailed walkthrough of the game, highlighting its numerous flaws and criticizing its gameplay, graphics, and design.
Fred starts by describing the game's opening, which he finds visually appealing but criticizes for its lack of depth. He then moves on to the gameplay, describing the controls as heavy and unresponsive, and the character's movements as slow and unrealistic. He also criticizes the game's platforming mechanics, particularly the randomness of the moving platforms and the lack of a clear end to the levels.
Fred also takes issue with the game's scoring system, which requires players to collect notes to gain points. He criticizes the game for not having a clear end to the levels and for requiring players to redo levels if they don't collect enough points.
Throughout the video, Fred uses various sound effects and music to emphasize his points and add humor to his critique. He also makes several references to other Disney games and movies, using them to contrast the quality of "Fantasia" with the high standards set by Disney's other titles.
In conclusion, Fred's critique of "Fantasia" is a humorous and detailed examination of the game's many flaws. He uses his walkthrough to highlight the game's poor controls, unrealistic character movements, and confusing platforming mechanics, all while maintaining a lighthearted and entertaining tone.
1. The text is a critique of a video game adaptation of the Disney movie "Fantasia".
2. The game is described as a "massive rip off" of the original movie.
3. The game is criticized for its poor gameplay, including glitchy moving platforms and a lack of clear objectives.
4. The game is also criticized for its difficulty, with the player having to redo levels if they don't collect enough points.
5. The game is described as being filled with "bad platforming" and "moving platforms that move randomly".
6. The game is criticized for its use of "bonus levels", which are described as being more of a hindrance than a help.
7. The game is described as being filled with "randomness of the items", with some items helping the player and others activating a gangbang of enemies.
8. The game is criticized for its use of "chests", which are described as being a "backward teleporter" rather than a treasure chest.
9. The game is criticized for its use of "hearts", which are described as being a "hurt" rather than a health boost.
10. The game is criticized for its use of "glitter", which is described as being "evil".
11. The game is criticized for its use of "notes", which are described as being hidden behind platforms and rocks.
12. The game is criticized for its use of "fairies", which are described as being "assholes" that throw the player in water and laugh at them while they drown or get eaten alive by fish.