The text appears to be a transcript of a game show where three players, Ben, Sam, and Adam, are "tagging" across Europe. The game involves strategic planning, quick thinking, and a lot of running.
The game begins in Charleville, France, where Ben, the runner, is tasked with reaching a specific location within three days. The other two players, Sam and Adam, are "chasing" Ben and aim to tag him. The runner can move towards their location, and if they reach it, they win. If not, the win goes to the player whose location is closest to the runner at the end of three days.
The game involves a lot of strategic planning and quick thinking. For instance, when Ben decides to take a train to Lille, Sam and Adam plan to take a bus to Hirson and then a train to Lille, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves challenges that the runner must complete to earn coins, which they can use to purchase transportation. For example, Ben decides to eat at the worst-reviewed restaurant within two miles of his location to earn coins.
The game also involves a lot of running and navigating through different locations. For instance, when Ben is in Lille, Sam and Adam plan to take a train to Courtrai and then a train to Ghent, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves a lot of strategic planning and quick thinking. For instance, when Ben decides to take a train to Lille, Sam and Adam plan to take a bus to Hirson and then a train to Lille, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves a lot of strategic planning and quick thinking. For instance, when Ben is in Lille, Sam and Adam plan to take a train to Courtrai and then a train to Ghent, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves a lot of strategic planning and quick thinking. For instance, when Ben is in Lille, Sam and Adam plan to take a train to Courtrai and then a train to Ghent, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves a lot of strategic planning and quick thinking. For instance, when Ben is in Lille, Sam and Adam plan to take a train to Courtrai and then a train to Ghent, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves a lot of strategic planning and quick thinking. For instance, when Ben is in Lille, Sam and Adam plan to take a train to Courtrai and then a train to Ghent, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves a lot of strategic planning and quick thinking. For instance, when Ben is in Lille, Sam and Adam plan to take a train to Courtrai and then a train to Ghent, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves a lot of strategic planning and quick thinking. For instance, when Ben is in Lille, Sam and Adam plan to take a train to Courtrai and then a train to Ghent, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves a lot of strategic planning and quick thinking. For instance, when Ben is in Lille, Sam and Adam plan to take a train to Courtrai and then a train to Ghent, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves a lot of strategic planning and quick thinking. For instance, when Ben is in Lille, Sam and Adam plan to take a train to Courtrai and then a train to Ghent, arriving an hour after Ben. They hope to catch Ben doing a challenge in Lille, giving them an advantage.
The game also involves a lot of strategic planning and quick thinking. For instance, when Ben is in Lille, Sam and Adam plan to take a train to Courtrai and
1. The game "Tag Across Europe" is being played. The participants are in Charleville, France, at 6 AM.
2. Ben is the runner and needs to move, while the other participants are stationary for 45 minutes.
3. The game is being played in three locations: Borkum, Germany, Jersey, UK, and Zermatt, Switzerland.
4. The runner can move towards their location, and if they reach it, they win. If not, the win goes to the location closest to the runner at the end of three days.
5. The other two participants are "It", or "Chasers", who have a live tracker on the runner and work together to tag them.
6. After a tag, positions rotate, with the runner becoming a Chaser, and the next Chaser becoming the runner.
7. The participants are in Charleville-Mézières, France, because it's the approximate midpoint between the three finish-line locations.
8. The runner has to pay for transit by the minute, not by distance.
9. The runner has to purchase transportation from The Shop using coins.
10. The runner is trying to get to Lille, but there's a train leaving in 20 minutes.
11. The runner is trying to get to Brussels, but they'll have to do a challenge in Lille.
12. The runner is trying to get to Ghent, but they don't have enough coins for the train.
13. The runner is trying to get to Courtrai, but they're worried about getting caught.
14. The runner is trying to get to Calais, but they're worried about getting caught.
15. The runner is trying to get to Calais, but they're worried about getting caught.
16. The runner is trying to get to Calais, but they're worried about getting caught.
17. The runner is trying to get to Calais, but they're worried about getting caught.
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