The transcript appears to be a dialogue from a video game stream, specifically a game of Among Us. The players discuss their in-game actions, suspect each other of being the imposter, and make various jokes and comments. The conversation revolves around their suspicions of who might be the imposter, their reactions to the game's events, and their interactions with each other. They also mention a character named Toby and make references to the game's mechanics. The dialogue also includes instances of laughter and applause, suggesting an interactive and engaging gameplay experience.
1. The text begins with applause and music.
2. At 00:00:25.60, the speaker expresses surprise.
3. At 00:00:40.24, the speaker identifies someone as Simon.
4. At 00:00:49.12, the speaker greets the audience.
5. At 00:00:52.80, the speaker expresses a desire for something to be casual and fun.
6. At 00:00:57.52, the speaker denies being drug dealers.
7. At 00:01:56.40, the speaker mentions a person named Toby, who is now dead.
8. At 00:02:09.60, the speaker welcomes Harry to the show.
9. At 00:02:19.76, the speaker identifies a double kill.
10. At 00:03:00.80, the speaker asks if people in vents can be heard if they speak.
11. At 00:03:07.20, the speaker finds a body in a room.
12. At 00:03:33.44, the speaker suggests removing someone from a location.
13. At 00:04:08.96, the speaker speculates that there was only one kill in a long round, possibly by Harry.
14. At 00:04:29.76, the speaker reveals that they voted for Kevin.
15. At 00:04:56.80, the speaker declares that everyone is dead.
16. At 00:05:00.00, the speaker denies responsibility for the situation.
17. At 00:05:06.56, the speaker declares the situation to be over.
18. At 00:05:12.16, the speaker suggests going down the stairs.
19. At 00:05:50.32, the speaker warns that if they see the viewer, they should pause the video.
20. At 00:05:56.32, the speaker states that statistically, 45 of the viewers are not subscribed to the channel.
21. At 00:06:01.20, the speaker invites the viewer to subscribe to their sidemen.
22. At 00:06:06.72, the speaker expresses enjoyment in the game.
23. At 00:06:11.76, the speaker encourages the viewer to give them something.
24. At 00:06:16.16, the speaker warns the viewer not to eat.
25. At 00:06:20.48, the speaker offers to be human if the viewer waits for a cool kill cooldown.
26. At 00:06:22.48, the speaker warns the viewer not to report them if they kill someone in front of them.
27. At 00:06:26.48, the speaker asks where they should go next.
28. At 00:06:28.88, the speaker accepts the suggestion to go to the electrical room.
29. At 00:06:32.16, the speaker expresses discomfort.
30. At 00:06:42.48, the speaker states that they didn't kill Harry.
31. At 00:06:48.48, the speaker expresses surprise that they have to wait for someone to die.
32. At 00:06:58.56, the speaker expresses shock.
33. At 00:07:04.32, the speaker expresses enjoyment of the situation.
34. At 00:07:07.52, the speaker states that everything is funny.
35. At 00:07:12.56, the speaker states that they were with Freezie, but are now in the cafeteria.
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