ESCAPO del JUEGO DEL CALAMAR *SQUID GAMES* haciendo PARKOURšŸ¦‘ PERSECUCIƓN POV 2.0 - Summary

Summary

The conversation begins with one person expressing doubt about going through with a plan. They eventually decide to proceed, but caution is advised. As they start, it's explained that once they go through a portal, a game begins which doesn't end until they complete it. They are told to follow instructions to avoid elimination. The game seems to involve moving from one place to another, but only when a 'green light' is given. The final test involves jumping from one obstacle to another, a task described as simple. However, there are warnings about a friend's untrustworthiness. The conversation concludes with a request for support for a final test, with the promise of a video reveal.

Facts

1. The conversation starts with one person expressing their intention to go somewhere, to which the other responds with caution.
2. The dialogue then moves into a discussion about a game or challenge, with the mention of a portal and a game that doesn't end once it starts.
3. The game involves a series of tests, with one person needing money and the other person wanting to help.
4. The game includes a rule that players can only move when they hear a "green light", and that they will be eliminated if they move at any other time.
5. The game ends with one person winning, and the other person expressing surprise and disbelief.
6. The winner of the game is then given a choice between taking some money and going home, or taking the final test with a friend.
7. The final test is described as jumping from one obstacle to another with a distance of one meter and a half.
8. The dialogue ends with a request for support for a friend's channel, with the promise of a final test video if enough support is given.