The text appears to be a conversation or discussion, likely from a game or video, where a group of people are playing a game that involves hiding and being found. The game seems to be based on a map or environment, with specific places for hiding and being found. The participants are trying to memorize the layout of the map to effectively hide and find each other.
The conversation is filled with humor, banter, and strategy discussions. The participants are trying to outwit each other, with one person mentioning they're "well hidden" and others jokingly saying they're going to "find" the person. There seems to be a competitive element to the game, with participants trying to find each other while also trying to avoid being found themselves.
The conversation also touches on the game's mechanics, with one person mentioning that they can't see the people hiding and that it's for the participants to memorize. Another person mentions that they only have one life, suggesting that the game has a win condition or penalty for being found.
The conversation ends with a participant saying they're always there, followed by a countdown and music, suggesting the start of a new round or phase in the game.
1. The text appears to be a transcript of a game, possibly from Roblox, as mentioned at the beginning of the text.
2. There are several references to a "ball egg," which seems to be an object or feature within the game.
3. The game involves players trying to find each other within a certain area, as indicated by statements such as "there are three people looking for me" and "there are only two people left."
4. Some players are trying to hide and avoid being found, as expressed by statements like "I'm well hidden" and "I'm close to someone else."
5. There are mentions of a "map," which seems to be a game map or layout. The players are trying to memorize the map to avoid being found.
6. The game also involves a "training session," as mentioned in the text.
7. There are references to a "campaign" and a "campaign there," which could indicate a specific game scenario or mission.
8. The game involves a "shovel" and a "person hiding," suggesting that players may need to use tools or objects to hide or find other players.
9. The game includes a "campfire" and "flags," possibly indicating a location or area within the game.
10. Players are encouraged to "change" and "send" something, suggesting that there may be an element of strategy or communication within the game.
11. The game involves a "battle tank," suggesting that players may need to use certain game objects or features to win.
12. There are mentions of "lives," which could mean that each player has a certain number of lives or chances to win the game.
13. The game involves a "mother" and a "father," suggesting that there may be family-related elements or rules within the game.
14. The game involves a "blue sky," a "God," and a "canteen," suggesting a specific game environment or setting.
15. There are mentions of a "sandwich" and "flags," suggesting that these could be game items or features.
16. The game includes a "pool," a "crazy person," and a "campfire," suggesting a specific game area or scenario.
17. The game involves a "ladder," suggesting that players need to use or find a ladder to progress or win the game.
18. The game includes a "battle tank," a "giant war," and a "target," suggesting that players may need to use certain game objects or features to win.
19. The game involves a "camera," suggesting that players may need to use or find a camera to progress or win the game.
20. The game includes a "gun," a "white guy," and a "place like that," suggesting a specific game object, character, or location.
21. The game involves a "strategy," suggesting that players need to think and plan to win the game.
22. The game includes a "forklift," a "starting deal," and a "gun," suggesting a specific game object or feature.
23. The game involves a "subscription" and "likes," suggesting that players may need to interact with or engage with other players to win the game.
24. The game includes a "match," a "strategy," and a "chance," suggesting that players need to think and plan to win the game.
25. The game involves a "video," suggesting that players may need to watch or interact with videos to progress or win the game.
26. The game includes a "music" at the end of the transcript, suggesting that there may be a music feature or element within the game.