Building THE SKELD (Among Us) with cardboard & clay – Part 1 - Summary

Summary

The video is a tutorial for creating a scale model of parts of the Skeld map from the game Among Us. The creator begins by discussing their approach to the project, which involves dividing the map into different sections. They then focus on creating three rooms, emphasizing the necessity of weapons and O2 for gameplay.

The creator uses cardboard for the basic structure and clay for the details. They faced challenges with the map's perspective, which they addressed by adjusting the cardboard and creating a solution with hot glue. They then wrap the cardboard walls with wallpaper and add details to the clay elements.

The creator struggles with a room that has two different levels, making the walls higher and creating space under the floor for secret tunnels. They also use wallpaper instead of real windows. They mention that the map designer did not account for the physical creation process, which led to difficulties in building the map.

The creator then moves on to the clay details, describing the color scheme and the creation of chairs, instruments, and displays. They also create buttons and joysticks, discussing their functions and the maneuvers they would perform on the ship.

In the weapons room, they add red clay for the tubes and create a platform with stairs and a seat. They also create a gigantic floating screen for using the weapons. The creator loves this mini-game in Among Us.

In the O2 plant room, they add red lines, which they believe are part of the generator for the enormous weapon. They also create a showcase for the plant, which produces O2. The creator ends the video by apologizing to the map designer and asking for their address to express their gratitude.

Facts

1. The creator is constructing a physical version of the SKELD map from the game Among Us.
2. The map is being divided into different parts, with this video focusing on three rooms.
3. The creator has a navigation weapon and O2.
4. The creator has encountered difficulties with the perspective of the map.
5. The creator has printed out three rooms and is using cardboard and clay to create the structure.
6. The creator has printed out label papers and printed multiple copies until it worked.
7. The creator has struggled with the printer and the perspective of the map.
8. The gameplay of the game uses a certain angle of perspective at the ship.
9. The creator has used hot glue to make the impossible things possible.
10. The creator has decided to make the walls a little bit higher and make some space under the floor for secret tunnels.
11. The creator has different colors of clay for different parts of the interior.
12. The creator has created a console with a joystick and buttons.
13. The creator has created a weapons room with a platform with stairs and a seat in the middle.
14. The creator has used cherry red clay for all the tubes.
15. The creator has created a showcase for a plant which produces O2.
16. The creator has used a lever with a handle which will be stuck to the wall.
17. The creator has glued together the joystick and placed it into the navigation room.
18. The creator has glued tiny consoles to the wall and added security cameras.
19. The creator has created a bullet and tubes in the underground.
20. The creator has glued a railing into the room to prevent falls.
21. The creator has created a floating display with a crosshair and a frame.
22. The creator has completed the SKELD map from Among Us, focusing on three rooms: navigation, weapons, and O2.