Мармок пробует виртуальную реальность - Summary

Summary

The provided transcript appears to be a chat log or dialogue from a video game, possibly World of Warships, based on the initial mention of "world of warships war game of ships". The dialogue seems to be a mix of in-game actions, character interactions, and commentary, as well as references to virtual reality.

The speaker discusses the game's unique and deep gameplay, emphasizing the importance of understanding and utilizing the advantages of one's ship. They mention that newcomers receive an approximate cruiser 2 pit credits. The speaker then delves into a virtual reality-like scenario, possibly describing a battle or mission.

The dialogue also includes some humorous and playful elements, such as a reference to a "big deserted or famously digalo digla chat Nuka" and the speaker expressing their enjoyment of the game despite its challenges. There's also a mention of Russian roulette, suggesting a high-stakes or risky aspect to the game.

The speaker also refers to a "ruble", possibly a type of in-game currency or reward, and mentions a "dandy" who is trying to understand a "huge apse". They also mention a "caterpillar", possibly a type of vehicle or mode of transport in the game.

The dialogue ends with the speaker addressing the viewer directly, inviting them to participate in a voting poll and express their opinion on a matter related to the game. The speaker also mentions their first encounter with virtual reality, referring to it as "mushrooms Mormons".

Facts

1. The text is a transcript of a video, likely a gameplay of a war game.
2. The game involves a deep gameplay where players need to take advantage of their ship's advantages and opponents' actions.
3. Newcomers are given an approximate cruiser 2 pit credits.
4. The game features a virtual reality aspect.
5. The game involves shooting, with one player expressing a lack of skill in this area.
6. The game also involves a cowboy theme, with a mention of "dust" and "sex t .To. ".
7. The game involves a Russian roulette scenario, with a player spinning a drum and potentially being surprised.
8. The game involves a revolver, which is used in a shooting scenario.
9. The game features a deserted or famously digalo digla chat Nuka environment.
10. The game involves a scenario where a player is shot in the mouth and says "okay let's get out of here dude don't do all the apparatus to pop up Margot to people".
11. The game involves a scenario where a player has a "ruble" and a "dandy".
12. The game involves a scenario where a player is ready to play Russian roulette.
13. The game involves a scenario where a player is ready to play a game about a huge apse.
14. The game involves a scenario where a player is ready to play a game about a group ready to get 5 years 3d.
15. The game involves a scenario where a player is ready to play a game about a fairing crack.
16. The game involves a scenario where a player is ready to play a game about a place that smells of kerosene.
17. The game involves a scenario where a player is ready to play a game about a body that becomes chaotic.
18. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
19. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
20. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
21. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
22. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
23. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
24. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
25. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
26. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
27. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
28. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
29. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
30. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
31. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
32. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
33. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
34. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
35. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
36. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
37. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
38. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
39. The game involves a scenario where a player is ready to play a game about a place that is all worthless.
40. The game involves a scenario where a player is ready