The conversation revolves around a prank played by a friend named Serega, who claims to have found Bigfoot or Yeti. He convinces his friends to accompany him on a trip to a remote forest, where he plans to set up cameras and motion detectors to capture evidence of the creature's existence. Along the way, they find what they believe to be paw prints and other signs of Yeti's existence, such as fur and bones.
Serega tricks his friends into thinking they've seen Yeti by creating fake traces and using a pranking app to manipulate their camera footage. They eventually find a Yeti, which turns out to be a harmless bear. Despite the initial disappointment, they decide to name the bear "Snowrilla" and treat it like a pet.
When another group of skiers arrives in the forest, they also believe the Yeti stories. Serega, realizing the danger this presents for Snowrilla, concocts a plan to warn the skiers about the Yeti. However, they don't believe him and continue their skiing, unaware of the real threat to Snowrilla.
In the end, Serega and his friends decide to keep the existence of Snowrilla a secret, promising not to reveal the Yeti's true identity to the skiers.
1. The characters have been driving for two hours in a wilderness area.
2. They are heading towards a house that they believe is a surprise. However, the house turns out to be a simple wood cabin.
3. The main character presents a detailed plan to find Bigfoot for the first time in history.
4. The characters are skeptical about the plan and express their doubts.
5. The characters decide to go on an expedition to find Bigfoot.
6. The characters set up cameras and motion sensors to catch any signs of Bigfoot.
7. They encounter a strange shade and some paw prints, which they believe to be from Bigfoot.
8. They find more footprints and bones, which they believe to be from a yeti.
9. One of the characters finds a giant trace of a yeti and they start to follow the trace.
10. They find more paw prints and decide to split up to find more clues separately.
11. One of the characters finds a yeti's paw print and believes it to be from a yeti.
12. They find more traces and decide to follow them.
13. They find a yeti's lair and decide to hide.
14. They hear a noise and one of them decides to play dead to scare the yeti.
15. They hear a noise again and decide to light a smoke grenade to scare the yeti.
16. They find a yeti and it approaches them. They decide to name the yeti Snowrilla.
17. They offer Snowrilla food, but it doesn't eat meat.
18. They decide to take a picture with Snowrilla and plan to go home.
19. They hear noises and decide to hide.
20. They find some people and decide to hide.