The speaker is conducting a game where a subscriber guesses the amount of money in a container. In each round, the subscriber chooses an item from a store using the coins in the container. If the item costs more than the amount in the container, the subscriber loses the item and the round. The game continues for several rounds, with the subscriber making purchases and adjusting his strategy based on the remaining coins. The subscriber, Alexander, is active in the comments and on his VKontakte wall, and the speaker interacts with him throughout the game. The game ends when the container is empty, and the subscriber has spent all the coins. The speaker then decides to buy a gift for Alexander's mother with his own money, as Alexander received only small amounts of money in the game.
1. The text describes a game where a participant is given a container with a coin and must use this coin to buy items from a store.
2. The participant must guess the amount of money in the container before purchasing an item.
3. The participant can buy any item for which they have enough coins.
4. If the participant tries to buy an item costing more than the amount in the container, they lose the item and the round.
5. The participant is given five years to complete the game.
6. The game is filmed and the participant is chosen based on their subscription status and engagement with the videos.
7. The participant chooses items from a store, keeping in mind the amount of money they have.
8. The participant is not allowed to withdraw money from the piggy bank.
9. The participant must make decisions based on the amount of money they have and the cost of the items.
10. The participant is given a container with a coin and must use it to buy items from a store.
11. The participant must guess the amount of money in the container before purchasing an item.
12. The participant can buy any item for which they have enough coins.
13. If the participant tries to buy an item costing more than the amount in the container, they lose the item and the round.
14. The participant is given five years to complete the game.
15. The game is filmed and the participant is chosen based on their subscription status and engagement with the videos.
16. The participant chooses items from a store, keeping in mind the amount of money they have.
17. The participant is not allowed to withdraw money from the piggy bank.
18. The participant must make decisions based on the amount of money they have and the cost of the items.
19. The participant is given a container with a coin and must use it to buy items from a store.
20. The participant must guess the amount of money in the container before purchasing an item.
21. The participant can buy any item for which they have enough coins.
22. If the participant tries to buy an item costing more than the amount in the container, they lose the item and the round.
23. The participant is given five years to complete the game.
24. The game is filmed and the participant is chosen based on their subscription status and engagement with the videos.
25. The participant chooses items from a store, keeping in mind the amount of money they have.
26. The participant is not allowed to withdraw money from the piggy bank.
27. The participant must make decisions based on the amount of money they have and the cost of the items.
28. The participant is given a container with a coin and must use it to buy items from a store.
29. The participant must guess the amount of money in the container before purchasing an item.
30. The participant can buy any item for which they have enough coins.
31. If the participant tries to buy an item costing more than the amount in the container, they lose the item and the round.
32. The participant is given five years to complete the game.
33. The game is filmed and the participant is chosen based on their subscription status and engagement with the videos.
34. The participant chooses items from a store, keeping in mind the amount of money they have.
35. The participant is not allowed to withdraw money from the piggy bank.
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