This text appears to be a transcript of a video gameplay of Resident Evil, a popular horror game series. The player, referred to as "AboFlah," is playing the game and providing commentary in Arabic throughout the gameplay.
The game begins with AboFlah expressing excitement and gratitude for the support from his viewers, and he reminds them to like the video to continue watching. AboFlah then starts playing the game, facing various challenges and monsters. He interacts with different characters, including a monster who wants some of his meat, and uses items such as dynamite and a shotgun to fight off enemies.
Throughout the game, AboFlah makes several remarks, including expressions of surprise, fear, and annoyance. He also provides commentary on the game's mechanics and storyline, and occasionally addresses his viewers directly. For example, he asks for their help in finding a way out of a dangerous situation and thanks them for their support.
The gameplay continues with AboFlah navigating through the game's environments, using various weapons and items, and interacting with non-player characters. He also makes light-hearted remarks and jokes, such as when he says, "I think she's in the castle" and "Castel's bells alarm for danger. They're coming."
As the game progresses, AboFlah encounters more challenges and monsters. He continues to provide commentary and interact with the game's characters. At one point, he expresses discomfort with an infected character, expressing fears that the character might transform into a zombie.
Throughout the gameplay, AboFlah often repeats phrases such as "Al-Salamu Alaykum" (Peace be upon you) and "BismAllah" (In the name of Allah). He also frequently uses phrases such as "Damn," "Oh sh**," and "No!" to express his reactions to the game's events.
In the end, AboFlah successfully navigates through the game and expresses relief and satisfaction. He thanks his viewers again for their support and encourages them to like the video and subscribe to his channel.
1. The text is a transcript of a video gameplay, specifically of the game "Resident Evil".
2. The video is a continuation of a previous video, as mentioned by the speaker.
3. The speaker is a fan of the game and has created a video to complete the game.
4. The speaker is having difficulty with the game and expresses frustration, fear, and confusion throughout the video.
5. The speaker is interacting with characters in the game, including monsters and other players.
6. The speaker is trying to survive in the game environment, which includes avoiding monsters, finding resources, and using weapons.
7. The speaker is communicating with other players in the game, including directing them and asking for help.
8. The speaker is using a variety of weapons and tools in the game, including a shotgun, a dynamite, and a screwdriver.
9. The speaker is trying to find a way out of the game environment, which includes exploring different areas and using doors.
10. The speaker is expressing gratitude to the viewers for their support and likes on the video.
11. The speaker is using religious phrases in Arabic, such as "Al-Salamu Alaykum" (Peace be upon you) and "No God but Allah and Muhammad is the prophet of Allah".
12. The speaker is making jokes and references to other games, such as "Zombies don't ride horses".
13. The speaker is expressing regret for previous actions, such as squandering ketchup and wasting food.
14. The speaker is expressing surprise and fear at certain events in the game, such as the appearance of monsters and the state of other characters.
15. The speaker is expressing relief and excitement at certain events in the game, such as finding a way out and completing a stage.
16. The speaker is expressing determination and courage, as seen in their attempts to survive and complete the game.
17. The speaker is expressing disbelief and confusion at certain events in the game, such as the identity of certain characters and the nature of the game environment.
18. The speaker is using a variety of sounds and noises to express their character's actions and emotions, such as growling, snarling, and screaming.
19. The speaker is making mistakes and accidents in the game, such as accidentally shooting at the wrong targets and mistaking other players for monsters.
20. The speaker is expressing a desire to continue with the game, asking viewers to like the video to encourage them to do so.
21. The speaker is expressing a desire to complete the game, as seen in their determination to survive and find a way out.
22. The speaker is expressing a fear of dying in the game, as seen in their attempts to avoid monsters and other dangers.
23. The speaker is expressing a desire to escape from the game environment, as seen in their attempts to find a way out and leave the game.
24. The speaker is expressing a desire to defeat the monsters in the game, as seen in their attempts to use weapons and tools to fight them.
25. The speaker is expressing a desire to find resources in the game, as seen in their attempts to explore different areas and find useful items.
26. The speaker is expressing a desire to communicate with other players in the game, as seen in their attempts to direct and ask for help from them.
27. The speaker is expressing a desire to explore the game environment, as seen in their attempts to find a way out and explore different areas.
28. The speaker is expressing a desire to survive in the game, as seen in their attempts to avoid monsters and other dangers and find resources.