ИГРА SUPER MARIO В РЕАЛЬНОЙ ЖИЗНИ! - Summary

Summary

The video is a behind-the-scenes look at the creation of a large-scale Mario game. The creator, who has previously made a Mario game for their hamster, outlines their vision for a game that is 15 meters long. The game features various obstacles, including pipes and cubes, and enemies such as fungi and rats. The creator also details their plan to make the game structure stable and safe. After a week of construction, they successfully build the game and invite viewers to try it out. The game involves jumping on various platforms, and the creator emphasizes the difficulty of the game. Despite the challenges, they successfully complete the game and invite viewers to experience it.

Facts

1. The video clip was filmed over a week.
2. The creator hopes viewers will engage with the video content.
3. The creator previously made a Mario game for a hamster.
4. The creator had the idea to create a Mario game for a person six months ago.
5. The game will be 15 meters long, with a height variation of plus or minus 1.2 meters.
6. The game will have several pipes of varying elevations, monsters, and cubes.
7. The game will have a mission and difficulties.
8. The smallest pipe will be 80 meters high, and the largest will be almost 2.5 meters.
9. The game will have enemy characters, represented by fungi.
10. The creator drew a rough sketch of the game before starting.
11. The creator started building the game structure with 1 gram 13.
12. The creator used two sheets of plywood to create the desired height.
13. The game structure is held together with self-tapping screws.
14. The game structure includes pipes and hills that serve as decorations and fortifications.
15. The game will be played on a special soil resembling a mine.
16. The creator used style cobs, stairs, mushrooms, and cubes in the game.
17. The game structure was tested for stability after five days of construction.
18. The creator spent about six days painting and creating the game.
19. The creator tested the game at night after it was completed.
20. The game was designed to be short and difficult, providing cool emotions to the player.