رجعت أكثر لعبة مرعبه باليوتيوب😨|Resident Evil 8 - Summary

Summary

The text appears to be a transcript of a video where a person, referred to as "Guys," plays a demo of the game Resident Evil 8. The individual is expressing their excitement about the game, their anticipation for the upcoming video, and their frustration with the game's lack of Arabic language support. They begin playing the game, expressing their initial reactions to the game's dark environment and eerie sounds. As they progress, they express their fear and horror at the game's gruesome scenes, including the discovery of dead bodies and the game's many locked doors. Despite their initial fear, they continue to explore the game, encountering a jump scare and a dead body. They express relief when they find a key, but encounter another locked door. They eventually open the door and express their relief at escaping the game. Throughout the video, the individual expresses their frustration with the game's difficulty and the lack of Arabic language support, and expresses their hope for future games to include more language options. The video ends with the individual expressing their satisfaction with the video and their excitement for future content.

Facts

1. The speaker is a fan of the video game "Resident Evil" and was watching a demo of the game when he learned that it was available. [Source: Document(page_content='00:00:09.65: I was chilling and watching my favorite YouTuber CoryxKenshin, And I saw that Resident Evil 8 demo is out.')]
2. He decided to upload his own video to compete with the number one trending video. [Source: Document(page_content='00:00:20.67: To compete with myself and steal the number 1 trend.')]
3. He downloaded the game and started exploring it, including listening to its background music. [Source: Document(page_content='00:00:22.69: Ok, I download Resident evil 8, Listen to its background music.')]
4. He was surprised to find that the Arabic language was not available in the game. [Source: Document(page_content='00:00:51.59: CAPCOM don\'t give a f**k about us, the Arabs.')]
5. He started playing the game and encountered various scary elements, such as locked doors, dark environments, and a lot of corpses. [Source: Document(page_content='00:00:52.52: Ooh!\nThere\'s a tunnel.\n00:00:55.07: Ok, Ok!\n00:00:56.55: I bet there is a jump-scare right here,\nbrace yourselves,\n00:00:59.08: I know their moves,\nthey\'re predictable.')]
6. He also found a key and used it to open a door. [Source: Document(page_content='00:05:11.55: Okay, the key.\nNice.')]
7. He encountered a jump-scare, which was a long-awaited element in the game. [Source: Document(page_content='00:11:45.27: So that was the long-awaited jump scare?')]
8. The speaker was unhappy with the jump-scare, stating that it was not as scary as he expected. [Source: Document(page_content='00:12:33.19: This was all?\nI thought I would be $h*tting my self after it.')]
9. Despite his dissatisfaction, he expressed gratitude for his viewers' support