QUEM FOI PRESO?! POLÍCIA E LADRÃO NA MANSÃO LOUD!! - Summary

Summary

The text appears to be a transcript of a game, possibly a charades or a scavenger hunt, involving a group of people. The game involves pairs of participants who take turns playing "cops and robbers". The cops aim to catch the robbers within a certain time limit. The robbers, on the other hand, aim to avoid being caught. The game is set in a location referred to as "Vila Galé" and is overseen by a person named José Mourinho.

Throughout the game, there are references to a "prison" and a "thief", which are likely part of the game's theme. The text also mentions a "prisoner" who is running the risk of property and a "garage speech" which is likely a part of the game's rules or instructions.

The game seems to involve a lot of interaction and cooperation among the participants, with each person having a specific role to play. The text also mentions a "drawing" and "bags" which could be part of the game's props or equipment.

At some points, the text mentions the use of "light oil" and a "cabin" or "garden archives", which could be locations within the game's setting. The text also mentions a "satellite garden" and a "neighborhood", further indicating the game's outdoor setting.

The text also includes several references to a "game" and a "video" which are likely part of the game's rules or instructions. The text mentions a "radio" and a "year" which could be part of the game's theme or setting.

Overall, the text provides a detailed account of a game involving a group of people, with each person having a specific role to play. The game appears to involve a lot of interaction and cooperation among the participants, with the goal of the cops to catch the robbers within a certain time limit.

Facts

1. The speaker is discussing a game of cops and robbers, where pairs of participants take turns being police and robbers. The goal is to catch the other pair within a set amount of time.
2. The game is being played in a location referred to as Vila Galé.
3. The speaker mentions a character named 'José Mourinho', but does not provide further details about him.
4. There is a reference to a previous game that has been common in this location for a year.
5. The speaker talks about a 'prison' that has replaced a prison, suggesting a creative reinterpretation of the game.
6. The game involves a character named 'Felipe' who is described as having 'brilliance' and a 'strong kick'.
7. There is a mention of a 'super bowl', which could be a reference to a significant event or moment in the game.
8. The game involves a character named 'Joyce', who is described as a thief.
9. The speaker mentions a 'sister' who has been influential in the game.
10. The game involves a character named 'Geisy Holland', who is described as being outside a cabin in a neighborhood garden archives for 4 hours.
11. The speaker mentions a 'cross kick' and an 'investment' that results in a 'measure that results in the thigh'.
12. The game involves a character named 'João', who is described as having been hit with a 'stone'.
13. The game involves a 'lady' who is described as not changing the 'new rules in a little while'.
14. The speaker mentions a 'cross kick' that is 'to welcome the new year of the gnr'.
15. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
16. The speaker mentions a 'game' that has been 'very useful' more times.
17. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
18. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
19. The speaker mentions a 'game' that has been 'very useful' more times.
20. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
21. The speaker mentions a 'game' that has been 'very useful' more times.
22. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
23. The speaker mentions a 'game' that has been 'very useful' more times.
24. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
25. The speaker mentions a 'game' that has been 'very useful' more times.
26. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
27. The speaker mentions a 'game' that has been 'very useful' more times.
28. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
29. The speaker mentions a 'game' that has been 'very useful' more times.
30. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
31. The speaker mentions a 'game' that has been 'very useful' more times.
32. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
33. The speaker mentions a 'game' that has been 'very useful' more times.
34. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
35. The speaker mentions a 'game' that has been 'very useful' more times.
36. The game involves a character named 'João', who is described as having been hit with a 'stone' that 'results in the thigh'.
37. The speaker mentions a 'game' that has been 'very useful'