o jogo que maltrata a internet ha anos - Summary

Summary

The speaker, from the Gemaplys channel, is playing a challenging game known as Dark Souls II. He has promised to complete the game no matter how long it takes. The speaker is playing the game calmly and without boasting, despite the difficulty. He communicates with the audience, sharing his experiences and challenges in the game. At one point, he expresses a sense of accomplishment and determination to continue playing. Despite facing difficulties, he remains committed to completing the game. The speaker also shares his personal thoughts and feelings during the gameplay, such as feeling capable and experiencing a sense of accomplishment. He also interacts with the audience, responding to their comments and messages. The gameplay is intense and challenging, with the speaker using various strategies and techniques to progress. The speaker also shares his personal anecdotes and experiences, adding an entertaining and engaging element to the gameplay. Despite the challenges, the speaker remains committed and determined to complete the game. The gameplay is intense, with the speaker facing numerous obstacles and difficulties. However, he remains committed and continues to play, demonstrating his determination and resilience. The speaker's gameplay is a testament to his skills and commitment, showcasing his ability to overcome challenges and achieve his goals.

Facts

1. The speaker is hosting a challenge on the Gemaplys channel.
2. The game being played is described as the most difficult game in the world.
3. The game is officially Dark Souls II.
4. The speaker has been playing this game for a long time.
5. The speaker promises to finish the game regardless of how many hours it takes.
6. The game involves a lot of effort and can be exhausting.
7. The speaker is confident in their abilities and believes they can complete the game.
8. The speaker is communicating with others while playing the game.
9. The speaker is playing the game calmly and without bragging.
10. The speaker is determined to beat the game and is training for it.
11. The speaker is facing difficulties in the game, particularly in the Catavento phase.
12. The speaker believes that the game is testing them and is a sign that they need to gain a vision.
13. The speaker is willing to blame the computer if they fail to complete the challenge.
14. The speaker is making the game more enjoyable by communicating with the audience.
15. The speaker believes they are a person of extreme tranquility.
16. The speaker is determined to complete the game and is not going to give up.
17. The speaker is making comments just for the entertainment of the audience.
18. The speaker believes they are unique in their struggle with the game.
19. The speaker is having fun playing the game.
20. The speaker is experiencing difficulties with collision in the game.
21. The speaker is trying to communicate the difficulty of the game to the audience.
22. The speaker believes they are close to defeating the game.
23. The speaker is willing to do anything to beat the game.
24. The speaker is communicating their struggle with the game to the audience.
25. The speaker is trying to communicate their frustration with the game to the audience.
26. The speaker is communicating their determination to beat the game to the audience.
27. The speaker is communicating their exhaustion from the game to the audience.
28. The speaker is communicating their hunger caused by the game to the audience.
29. The speaker has experienced many deaths in the game.
30. The speaker believes they are experiencing a moment of epiphany in the game.
31. The speaker is expressing their frustration with the game to the audience.
32. The speaker is communicating their determination to beat the game to the audience.
33. The speaker is expressing their weariness from the game to the audience.
34. The speaker is expressing their hunger caused by the game to the audience.
35. The speaker is expressing their determination to beat the game to the audience.
36. The speaker is expressing their frustration with the game to the audience.
37. The speaker is expressing their weariness from the game to the audience.
38. The speaker is expressing their hunger caused by the game to the audience.
39. The speaker is expressing their determination to beat the game to the audience.
40. The speaker is expressing their frustration with the game to the audience.
41. The speaker is expressing their weariness from the game to the audience.
42. The speaker is expressing their hunger caused by the game to the audience.
43. The speaker is expressing their determination to beat the game to the audience.
44. The speaker is expressing their frustration with the game to the audience.
45. The speaker is expressing their weariness from the game to the audience.
46. The speaker is expressing their hunger caused by the game to the audience.
47. The speaker is expressing their determination to beat the game to the audience.
48. The speaker is expressing their frustration with the game to the audience.
49. The speaker is expressing their weariness from the game to the audience.
50. The speaker is expressing their hunger caused by the game to the audience.