The speaker describes a game session where they play as a character in a clay model, specifically Mario from the Super Mario game. They navigate through different phases of the game, encountering challenges and using their skills to overcome obstacles. At one point, they mention using a sledgehammer and a fireball, which are tools in the Super Mario game. The speaker expresses excitement and determination as they progress through the game. They also mention the use of a doll, David, who provides assistance and encouragement. The session ends with the speaker celebrating their victory in the game, emphasizing their success.
1. The speaker starts by mentioning a game involving modeling clay and playing inside the clay model. They describe the soft texture of the clay and the need for help [Source: Document(page_content="00:00:00.00: I'm going to play the closet inside the\n00:00:03.09: modeling clay game, look how soft I am\n00:00:05.13: here, calm down, calm down, you\n00:00:13.92: need help, take my grandma, friend,")]
2. The speaker then mentions a game of Super Mario, but with a twist - the characters are made of clay. They state their intention to finish all phases of the game, with the speaker expressing confidence in their ability to finish the game first [Source: Document(page_content="00:00:50.27: we're here in the\n00:00:53.09: Super Mario phase and we're going to play like\n00:00:55.46: clay and\n00:00:57.45: [Applause]\n00:01:01.63: I think we woke up, David,\n00:01:08.08: we're going to play Mario today but in the\n00:01:10.09: world of clay and this is phase one\n00:01:13.09: let's see who finishes all the phases first\n00:01:20.54: and then lucky block goes crazy we're in the\n00:01:26.96: world of mario but those people won't\n00:01:28.97: grow we won't get the\n00:01:30.26: mushroom will we Are you going to get\n00:01:32.03: some special ability now that I\n00:01:33.50: stopped to think I don't think it's wrong I do\n00:01:35.57: n't think so I just know that I'm going to\n00:01:36.77: finish this one first and you won't I\n00:01:38.75: 'm going to let you give me a boost then\n00:01:43.01: please hold on, hold on here,")]
3. The speaker discusses the challenges of the game, including dealing with enemies and obstacles. They mention the use of a 'lucky block' and express frustration with the game's difficulty [Source: Document(page_content="00:02:11.57: and then I'm going to pick up the baby I'm going hi dad dad dad\n00:02:27.68: try again anything you're\n00:02:29.60: crazy you killed me now you're going to have to\n00:02:35.03: leave everything right here for you\n00:02:38.54: to pass the level I had to put this\n00:02:40.55: block in above a button,\n00:02:44.54: if you have to put it, yes, I put it\n00:02:47.09: there, activate the button and I got it, David, I\n00:02:49.79: managed to pass this part and I'm going to\n00:02:51.77: finish another phase in which\n00:02:56.56: and wait, wow, just like Mário, I\n00:02:58.59: remember this part of the second phase where\n00:03:00.88: there is the elevators,\n00:03:03.38: the one next door, the second phase, but how are\n00:03:05