The text is a humorous commentary on a gameplay of a horror game called "Skyrim Baby Kids One". The player, who seems to be a game reviewer or a YouTuber, is playing the game and commenting on the absurdities and poor programming of the game.
The game involves taking care of a baby that is possessed by a malevolent entity. The player is tasked with feeding the baby, changing its diaper, and putting it to bed. However, the baby constantly escapes and tries to harm the player. The player has to navigate through the game's physics to catch the baby, which is proving to be a challenging task.
The player also comments on the game's poorly done graphics, particularly the baby's costume and the baby's eyes not blinking. The game's programming, such as the baby being able to pass through walls and doors, is also criticized.
The player seems to be enjoying the game despite its numerous flaws. They end the video by stating that the game is definitely the best they've ever played and that it will win the game of the year.
1. The speaker is playing a game where they have to take care of a baby who is possessed .
2. The baby's death is described as "terrible and painful" .
3. The baby's appearance is compared to a copy, and the speaker expresses disbelief .
4. The baby is described as a rag doll with eyes that don't blink .
5. The speaker is playing a game called Skyrim baby Kids one .
6. The baby is described as a poorly done copy .
7. The speaker expresses frustration with the game mechanics, particularly the baby's ability to move freely and seemingly ignore the game's laws of physics .
8. The speaker mentions that the baby is a copy of a baby from a previous game .
9. The speaker mentions that the baby's room is on the second floor, similar to the original game .
10. The speaker describes the baby's room as a place they would like to throw the baby into a fireplace .
11. The speaker expresses dissatisfaction with the baby's ability to pass through walls and doors .
12. The speaker compares the game to a poorly made copy, particularly the baby's movements and interactions .
13. The speaker mentions that the baby's room is on the second floor, similar to the original game .
14. The speaker describes the baby as a Disney princess wand .
15. The speaker expresses dissatisfaction with the baby's ability to pass through walls and doors .
16. The speaker mentions that the baby's room is on the second floor, similar to the original game .
17. The speaker describes the baby as a Disney princess wand .
18. The speaker expresses dissatisfaction with the baby's ability to pass through walls and doors .
19. The speaker mentions that the baby's room is on the second floor, similar to the original game .
20. The speaker describes the baby as a Disney princess wand .
21. The speaker expresses dissatisfaction with the baby's ability to pass through walls and doors .