El Último en Dejar de Correr Gana $20.000 - Summary

Summary

This video features a thrilling challenge where four contestants, Christ, Marcus, Chandler, and Kevin, compete to be the last one to step off a treadmill. They are rewarded with $1000 for each mile they run, with the total amount increasing as they continue to run. The treadmills are set to a speed of 3.3 miles per hour, and the contestants are given various challenges, such as rolling a die to determine their speed or participating in a Smash Bros. game for an additional bonus. The contestants also have to deal with unexpected obstacles, like a lack of electricity or having to run while juggling a Rubik's cube. The challenge ends when one of the contestants decides to step off the treadmill, and they win a cash prize equal to the total miles they ran. In the end, Christ wins the challenge, running 13 miles and winning $13,000. He plans to use the prize money to buy a car.

Facts

1. The participants are running on treadmills to win money. The last one to get off the treadmill after a set distance will receive a thousand dollars for every mile they run. [Source: Document(page_content="00:00:00.00: We have four treadmills and their\n00:00:01.98: contestants, the last one to get off the\n00:00:03.72: treadmill will receive a thousand dollars for every\n00:00:05.70: mile they run.")]

2. If a participant's foot touches the ground, they are out of the game. [Source: Document(page_content="00:00:34.50: the ground you're out no questions asked")]

3. The participants are given challenges to complete, such as rolling a die to determine the speed of their treadmill, solving a Rubik's cube for $3000, and playing a video game. [Source: Document(page_content="00:02:50.22: someone here to go home with\n00:02:51.54: $100,000 So walk and like I said", "00:03:36.48: Rubik's cube take it here's a\n00:03:38.04: Rubik's cube 3000\n00:03:39.66: dollars and solve the Rubik's cube")]

4. There is a bonus of $50,000 if a participant wins a challenge. [Source: Document(page_content="00:04:47.34: Chandler wins a challenge I'm going to give you a\n00:04:49.26: $50,000 bonus.")]

5. The participants are asked to make decisions based on the outcome of a dice roll, such as raising the speed of their treadmill or choosing a prize. [Source: Document(page_content="00:02:18.06: So I\n00:02:19.92: could go out one and you could walk\n00:02:21.50: well whatever you do don't take out a 6 I'm going\n00:02:24.98: to get that money my shoes\n00:02:28.56: come on lady let's take it out my shoes came\n00:02:31.26: untied\n00:02:33.90: like that And how long have you been a mile and a half\n00:02:35.82: So if you win right now you would\n00:02:37.80: get a thousand dollars and I'm at 0.986\n00:02:40.62: you would win about $900 $ 0.987 980 1.8\n00:02:45.24: kilometers So you would win 1100 let's do\n00:02:48.30: a twist guys turn up the numbers I want\n00:02:50.22: someone here to go home with\n00:02:51.54: $100,000")]

6. The participants are given items to use in the challenges, such as a Rubik's cube and a video game controller. [Source: Document(page_content="00:03:36.48: Rubik's cube take it here's a\n00:03:38.04: Rubik's cube 3000\n00:03:39.66: dollars and solve the Rubik's cube", "00:03:50.04: yes\n00:03:53.76: very well you want to Give up and move on to the\n00:03:55.68: next challenge")]

7. The participants are given the opportunity to win additional prizes if they win