The transcript appears to be a dialogue from a video or audio recording, possibly a game walkthrough or a discussion about a game. The speaker talks about a game where they have to survive by interacting with objects and avoiding certain characters. They mention having to move around the game environment to make time progress, and describe different scenarios and challenges they encounter. They also discuss strategies to avoid certain characters and complete the game.
1. The speaker discusses their inability to play a certain game due to a lack of a good PC.
2. The speaker mentions a game with I, referring to a game they know some things about.
3. The speaker describes being a fan of certain creators and games when they were a child.
4. The speaker talks about the game's mechanics, mentioning the need to restart it, interact with objects, and survive.
5. The speaker discusses the game's setting and the fear they have of the basement.
6. The speaker mentions the game's sound, describing it as very loud.
7. The speaker talks about the game's characters, including a clown and a little girl.
8. The speaker discusses the game's progression, mentioning the need to move to progress the game.
9. The speaker describes a bug in the game, mentioning that the clown appears behind them.
10. The speaker talks about the game's mechanics again, mentioning the need to turn around quickly to avoid the clown.
11. The speaker describes the game's doors, mentioning the need to stay in limbo to avoid the clown.
12. The speaker discusses the game's mechanics again, mentioning the need to hide and find a doll.
13. The speaker talks about the game's progression, mentioning the need to pass the hour to progress the game.
14. The speaker describes the game's mechanics, mentioning the need to check different rooms.
15. The speaker discusses the game's sound, describing it as loud and scary.
16. The speaker talks about the game's mechanics again, mentioning the need to interact with objects.
17. The speaker describes the game's progression, mentioning the need to survive the game.
18. The speaker discusses the game's characters, including a doll that appears more often.
19. The speaker talks about the game's mechanics, mentioning the need to avoid the clown.
20. The speaker describes the game's progression, mentioning the need to pass the hour to progress the game.
21. The speaker discusses the game's mechanics, mentioning the need to interact with objects.
22. The speaker talks about the game's progression, mentioning the need to survive the game.
23. The speaker describes the game's characters, including a doll that appears more often.
24. The speaker talks about the game's mechanics, mentioning the need to avoid the clown.
25. The speaker describes the game's progression, mentioning the need to pass the hour to progress the game.
26. The speaker discusses the game's mechanics, mentioning the need to interact with objects.
27. The speaker talks about the game's progression, mentioning the need to survive the game.
28. The speaker describes the game's characters, including a doll that appears more often.
29. The speaker talks about the game's mechanics, mentioning the need to avoid the clown.
30. The speaker describes the game's progression, mentioning the need to pass the hour to progress the game.